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Android2137's Comments

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SkullFace

Play SkullFace

Jan. 27, 2013

Rating: 1

I'm getting Meat Boy flashbacks.

Enola: Prelude

Play Enola: Prelude

Jan. 10, 2013

Rating: -1

I wish the protagonist wouldn't talk so much...

Doctor Who: Worlds in Time

Play Doctor Who: Worlds in Time

Dec. 29, 2012

Rating: 3

Also, why is it that, when chain reactions are happening in the talky games, the meter does not go up with each explosion? While I was waiting for the massive chain reaction to stop, the "convincing" bar drained completely.

Doctor Who: Worlds in Time

Play Doctor Who: Worlds in Time

Dec. 29, 2012

Rating: 1

Is it me or does the game lag, but not the timer?

Liquid Measure 3

Play Liquid Measure 3

Dec. 11, 2012

Rating: 0

...Okay, not immovable, but it still crashed.

Liquid Measure 3

Play Liquid Measure 3

Dec. 11, 2012

Rating: 0

Game crashed at level 24. I think it has something to do with an immovable multiplier against the wall.

Liquid Measure 3

Play Liquid Measure 3

Dec. 11, 2012

Rating: 2

Glitch: Funnels activated, even when above a pipe they are not actually connected to. So if above a corner pipe, instead of the water flowing left or right, it flows straight down.

Lucky Tower 2

Play Lucky Tower 2

Dec. 05, 2012

Rating: 7

In the horse riding sequence, that foreground tree always goes by at the most INCONVENIENT TIME!

Hexagon

Play Hexagon

Dec. 01, 2012

Rating: 1

If you restart almost immediately or even a half minute later (shut up, I'm impatient), it feels as if it resumes from the difficulty of where you last died, even if you haven't made it to the next level yet. That may be a plus for some people, but I personally can't adjust from the constant hexagon center size to the pulsing one without a proper transition into it.

Hexagon

Play Hexagon

Dec. 01, 2012

Rating: 3

This game is hard. Should have expected as much from the guy who made VVVVVV...

Humbug 2

Play Humbug 2

Nov. 22, 2012

Rating: 2

Looked at the walkthrough to make 100% certain it was a glitch. Level 7, you can get trapped in the area of wall/ceiling bricks above the cannon. And if you somehow manage to take a cannonball with you and try jumping over the invisible barrier to the left, you'll get stuck. You can jump and hear yourself jumping, but your only option is restarting.

Developer response from pixelcontinuous

Thanks, it is possible no more.

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 20, 2012

Rating: 2

And so that's how the Effing Worm saved Christmas! ... Oh wait...

You Find Yourself In A Room

Play You Find Yourself In A Room

Nov. 09, 2012

Rating: 1

You said pick a number between 1 and 100,000! I picked e! e is a number! e = 2.71828182846!

The Visit

Play The Visit

Nov. 05, 2012

Rating: 4

...Apparently, if you are very very accident prone, you are a bad person...

The Visit

Play The Visit

Nov. 05, 2012

Rating: 11

In that court scene... Why I can't claim it was an accident? It WAS an accident!

Effing Worms 2

Play Effing Worms 2

Oct. 31, 2012

Rating: 0

...This is way too easy and way too much fun.

Fisher-Diver

Play Fisher-Diver

Oct. 21, 2012

Rating: 8

I don't get it. How exactly did I die at the end? Did the Captain kill me?

Portal 2D

Play Portal 2D

Oct. 14, 2012

Rating: 0

Have quality options or something. It's lagging so much it's ridiculous.

Monster Saga

Play Monster Saga

Oct. 10, 2012

Rating: -1

Wait, am I missing something or am I restricted to 4 units total while my opponents can have multiple copies of one unit? It's really not fair that when I select three ringbees it only leaves only one free slot, while my opponent swarms me with like eight of them!

Clockwords: Prelude

Play Clockwords: Prelude

Oct. 10, 2012

Rating: 4

This game would be a lot easier if I weren't so bad at spelling...

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