Implement the following in rebuild 3: materials that are required for building; a 'welding shop' that lets you fuse weapons together, such as a knife blade on the end of a baseball bat; cars and bicycles that let you do scavenging/scouting/killing missions faster and safer; explosive equips which are like +4 fighting but disappear after one mission; a sports arena where you can stage games to increase happiness; sniper rifles which let you shoot nearby zombies from inside the fort; a way for my men to NOT kill themselves daily; possibly actually show on the map the Last Judgement's fort, and you need to out-expand them. Plus if you think that some of these should be implemented. XS
@JungleIsBack: Haga clic en el botón ' de tu personaje , y luego haga clic en ' tienda de armas ' . Lo siento si mi español es malo , estoy utilizando el traductor de google .
Click on the 'your character' button, then click 'weapon store'. Sorry if my spanish is bad, I am using google translate.
It seems we are all saying our loadouts, so here is mine: 1. M202-A1 for large groups. 2. AA12 for short to mid range combat. 3. fn Scar for general use. 4. Enfield for sniping. 5. the silenced Usp-45 for stealthily moving around at nighttime. 6. two roadflares for my base which I make by barricading the jail.
@boobooboobooboo1: that is an OK loadout, but there are a few thing wrong. 1. desert eagle sucks, but you should use the Usp for night ops. 2. the MP5 becomes obsolete quickly, you would be better off selling it and freeing up the space. 3. the G36 is OK, but the kick makes the scope useless, and plus it doesn't have night vision. Using it at night is a sure way to get yourself killed. I would use the fn Scar as an assault rifle, it does more damage and has more accuracy.
This game has a LOT to be desired to make it feel like a sequel rather than more of the same, such as: 1) vehicles that you can use 2) dogs that you can fight with 3) maybe some crazy cult that is trying to destroy the group of survivors that you need to go against 4) maybe if you are in a mission and you die, the threat decreases according to how many zed you kill. I am stuck on a 100% difficulty mission because there are hundreds of trolls everywhere and I am murdered within thirty seconds 5) maybe some attatchments for your guns, example a grenade launcher which shoots grenades or an ACOG scope to increase range 6) I wish that I could train civilians to be a soldier or an engineer or something, they are very useless right now. I hope that these features are at least considered, because this has great potential but all the tiny flaws add up to it being a pain in the butt. As it is I will give you 3/5.
Needs a weapon store where you can buy weapons, I like the in-game weapon obtaining but I got a lucky box early on and now I am not getting anything better. Or maybe even a 'mystery box' which generates a random gun but right now it isn't doing it for me.
This game isn't in Unity! It's in Flash! You'll be able to play it in Chrome forever and ever :)