Just a matter of free-source. PitForest, please, open up players/monsters stats/skills. Hiding this doesn't make game more interesting since it is too complex. Showing -- lets design your party and shows that game is interesting in itself, not because of some hide-and-seek reverse engineering.
Can you please add so that when selecting an Item to produce, it's price on sale is shown? Like when I select produce "Iron Sword", it showed how much money will I receive if merchant sells it. As well as if I chose to enchant and item being enchanted is Iron Sword, it shows price of enchanted item (critical chance not included)
Regarding updates:
1) Make more automation stuff: a) auto-potions dring/sell, b) manual configuration what items at what quantity start to go to shop (I want to stock some up to some limit manuall) c) probably build queues: druid and enchanter need different stuff, quests, I want to make my worker to switch Xone item, Y another item forever, or do X one item, Y another, forever third one.
The Merchant will sell the most valuable item in the storage if there is nothing in the shop.
That way, you don't need to manually send each items to the shop.
You can turn the "Storage Protection Option" On if you don't want him to sell storage items.
Thanks for your suggestion.
When the quest window is open, you can now click on any item required to automatically set your workers to produce that item.
Also, you can Ctrl+Click on the arrows of the Blacksmith to directly go to the next metal.
You can remove the skillbooks with the little x on the top right of it in the skills & equipment screen.