Indeed, I thought of it and I have plans to add country borders. The problem is, that would be another large texture, and I am afraid game may grow too large (already the webgl version is just under 50MB limit). But anyway, I will try to add it.
I have a strong feeling that production rate of farms drops once I have negative income on cars. Instead of dropping when I have negative income of cars and 0 spare cars in stock.
No, it should be when your stock is empty and negative production. Buy if that happens, it will drop quite a lot. One fun strategy to kill a lot of people is to do something that all workers go away from car factories and tool factories.. Drip is huge :p
Poor poor workers. Now 10 workers should fit and manage to do something on their one square meter of medicine factory workplace... I wonder if they can do this physically.
There should be some connection between food production/cars and tools. I have 100+mil people with no cars, no medicine, no tools. only farms... Seriously, there should be some constraint for all this. I don't see civilized society living without tools or cars. How about limiting territory?
You could earn a LOT more money if you use cars, medicine and tools. With latest updates cars and tools will give a lot more bonuses to food and wood production, so much faster expansion. Medicine increases max life expectancy around 20 years
Summary: 1) description is wrong. There is no challenge. Pure increasing of stats, population can't die out by itself. 2) Only tools, medicine and cars. Bring only income. No life increasing, proportional benefit to production of other items, etc. 3) Add statistics graphs fro like last 5-10 minutes 4) Development automation? 5) I don't think people will make children if they know, there is nothing to eat. 6) I want to set proportions of how to split my workers. Not just 10% steps. 7) Future tab is the worst possible. If you want to ask for money and promise something if you get N amount, please, go to crowd funding platforms or at least add counter of how much money you have already got. So far overall negative impression.
With last update we addressed some of these issues. Medicine now increases life expectancy, if they have it all people live over 20 years longer. Question about people making more babies if there is no food - think about Africa and some Asian countries. Statistics graphs are a good idea and will work on those. As kongregate doesn't have API to automatically update the counter on Future page, I will do it manually from now on.
Actually birth rates are taken from English statistics, so most babies born at the age of 25-29. But it doesn't show well on distribution chart, as it is all summed up.
Indeed, I thought of it and I have plans to add country borders. The problem is, that would be another large texture, and I am afraid game may grow too large (already the webgl version is just under 50MB limit). But anyway, I will try to add it.