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Ardagan's Comments

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Reactor Incremental

Play Reactor Incremental

Feb. 25, 2015

Rating: 1

My single uranium cell produces ~88 power. My extreme capasitor is surrounded by 4 top lvl pipes, connected to 4 5-lvl vents that cumulatively reduce heat by ~32T. My extreme capasitor got 2M heat on it...

Nowhere

Play Nowhere

Feb. 24, 2015

Rating: 2

Make your death slower game. No chances to get food. Food doesn't replenish.

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 1

wish I could forbid using some element in all operations not to use it accidentally.

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: 2

Did anyone get close to 72B energy per tick? (max auto-sell per 1 accumulator)

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: -6

Ok. 1) get some heat 2) put cheap pipe 3) put chep pipe connected to first one 4) put expensive fan. KABOOM

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: -6

Updated: Awesome way to suicide the cheapest way with no major power elements: 1) get some heat 2) put exchanger 3) put another exchanger connected to first one 4) put ventilation near second exchanger. watch KABOOOM!

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: -7

Awesome way to suicide the cheapest way with no major power elements: 1) get some heat 2) put exchanger 3) put another exchanger 4) put ventilation near second exchanger. watch KABOOOM!

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 1

Btw... cooling should be proportional to current heat level...

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 1

I didn't get reimbursed for my nethasium cells :(

Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 1

got 5 upgrades on plating. Each gives 1% boost to heatsinks for each plating. For some reason instead of 5% boost for each plating, I still get only 1% :( Some issue with logic or description. Plus why do you need 5 upgrades then?

Reactor Incremental

Play Reactor Incremental

Jan. 24, 2015

Rating: -2

eh... :( author still didn't explain mechanics clearly. and didn't explain why do vents are needed... :(

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

would be fun to have the following: grouping items increases heat/(energy more than now) and reduces lifespan. Thus provoking to group elements.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 2

Heat should be automatically depleted upon collapse. 85million heat. -1k per click......

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

Nefasium cell. Lifetime: 2.5M ticks. 1 Tick per second. Total: ~2 years to deplete. That is with no upgrade. I'm just curious, who's gonna be so persistent to do nothing for 2 years, just keep window open? Because it is quite possible to do a stable setup in couple of days. Ok. Fine. Dolorium. 25k ticks. More than 2 months to deplete. Same question... 2 months of doing nothing after ~1-2 days of playing... I guess that author should rebalance this thingie...

Developer response from Cael

Yep. Rebalancing is definitely something I'm working on. Clearly I was a little overzealous in my durabilty assignments.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

12 separate uranium cells (split by horisontal cell) will provide 12heat. standalone quad cell will provide 36 heat out of pocket.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

There should be a way to get rid of redundant fuel cells... Seaborgium takes ages to deplete and I already need to replace a bunch of it :( Plus it makes it harder to experiment with heat/power.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 2

Heat is exponential. Single standing cell generates same amount of heat as in info, 2cells (in nearby cells or coupled) produce ~8times more heat, 4-coupled cells produce ~36times heat. Didn't really check numbers on all nearby cells heat growth. I still hope author will create some documentation.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

@dev: regarding mouse input. Try to change zoom level on your browser. Your graph/mouse pointing, etc, will float. (small tip) Worked in firefox/chrome/IE. In linux firefox I didn't see any text at all.

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

No pipes, no nothing. Vents cool 40kpt, plating cools 60kpt... vents take 1.5 spot, plating take 1 spot, Plating 100times cheaper. Why do we need vents? :/

Reactor Incremental

Play Reactor Incremental

Jan. 23, 2015

Rating: 1

Definitely needs much better documentation on logic. Like real Nuclear reactor :) Otherwise I don't see why you need reflectors and cooler cells yet...

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