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arigold16's Comments

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Heaven or Hell

Play Heaven or Hell

May. 22, 2010

Rating: 2

This game is a nice start, I like the concept a lot, but there is a lot of room for improvement. Frankly, I think you made some poor choices that really detract from the game's potential. - We should either have extra spots to save units we aren't using, or you should get part of your money back when you delete units. Giving zero money back for selling a unit is idiotic. - Auto-fire is insanely unbalanced. You don't want to give us hotkeys because of game balance, but autofire is way more powerful than hotkeys ever would be. - There should be a lot more levels and a lot more achievements. Upgrading units should be a function of experience, not just money. Units that die should be penalized somehow. Ideally, there should be more specialization for units and more options for upgrading. - The Hell campaign should have its own keys and its own achievements.

Heaven or Hell

Play Heaven or Hell

May. 22, 2010

Rating: 2

autofire ruins the game...

Thanks Tanks!

Play Thanks Tanks!

Apr. 27, 2010

Rating: 0

flamethrower is overpowered, makes no sense that it costs only 3. And the gun that costs 5 sucks because of its poor accuracy (even though the stats claim it has good accuracy). Also, again, stability is ridiculously bad. Every once in a while a tank will get built at the base you are trying to take and either your tank or the new tank will go flying across the map. Really a stupid feature, not sure what the dev was thinking with that one. Also it is a little disappointing that there is no way to get a tank upright once it is flipped over, even if it is right in your base and getting healed.

Thanks Tanks!

Play Thanks Tanks!

Apr. 27, 2010

Rating: 0

Tank stability is a major problem in this game.

Thanks Tanks!

Play Thanks Tanks!

Apr. 26, 2010

Rating: 0

yup, just happened to me two more times. it appears to happen whenever you have a tank right on top of the enemy factory at the same time as they build a new tank. really a ridiculously poor design feature, given that the only way to win is by having your tanks sit on top of the enemy factories.

Thanks Tanks!

Play Thanks Tanks!

Apr. 26, 2010

Rating: 0

every once in a while my tanks just fly across the map and flip over...

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 13, 2010

Rating: 0

which key do you press to sleep? i can't figure it out.

Dragon Boy

Play Dragon Boy

Feb. 02, 2010

Rating: 0

why do you get more money on the easy levels than you do on the hard ones? It makes no sense.

My Pet Protector 2

Play My Pet Protector 2

Jan. 27, 2010

Rating: 0

zeshin, you leech 1/4 of what you hit.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 18, 2010

Rating: 0

Timothy, it isn't just you, the targetting in this game is totally screwed up. Sometimes they don't shoot at the ghosts at all, sometimes they shoot a ghost once and then move to a new target without killing that one, they never prioritize the ghost that is closest to getting away... too bad, cause it is a pretty good game otherwise.

Galactic Invaders: Build and Conquer the Universe!

Play Galactic Invaders: Build and Conquer the Universe!

Jan. 18, 2010

Rating: 0

lol what a shitty game

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 18, 2010

Rating: 0

Just another comment asking you to FIX THE TARGETING PRIORITY!!!! There are so many other TDs out there that get this right... really frustrating that you couldn't.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 13, 2010

Rating: 0

Also... how come it sometimes just decides not to shoot at a ghosts? Every once in a while it just lets them fly past for a few seconds before targetting them, which is a killer against ghosts that have a short distance to cover.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 13, 2010

Rating: 0

I am having so much trouble getting level 45 perfect. The ghosts have such a short distance to go to those side exits and the terrible targetting priority really doesn't help. Any ideas for how best to beat that one without losing a life?

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 10, 2010

Rating: 0

Grrrr. Why the F do the towers not automatically target the enemy that is closest to finishing? This is such a basic obvious feature that is standard in most TDs... Really unbelievable that you missed it.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 29, 2009

Rating: 0

Once you get the super cannonball it goes from annoyingly hard to annoyingly easy. meh.

Toss the Turtle

Play Toss the Turtle

Sep. 14, 2009

Rating: 0

Nukes are pretty terrible. Pretty much all you need to win is good luck with getting an extra few bullets. 5 bullets = about 1m feet, so after you use your starting 10 you should already be close.

Storm the House 3

Play Storm the House 3

Sep. 10, 2009

Rating: 0

Capture the flag is so easy. Just use three fans and a grenade launcher. Piece of cake.

Crunchball 3000

Play Crunchball 3000

Aug. 23, 2009

Rating: 0

Computer can't handle diagonal movement or diagonal shots. Make your players fast and tough and you can just zig zag into the goal without getting hit. Diagonal throws bouncing off the wall also are good if you can figure out the right angle.

CycloManiacs

Play CycloManiacs

Aug. 15, 2009

Rating: 0

Piano chase is really hard. You have to figure out where all the little rocks and ramps are and time it so that you hop over them.

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