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Meeblings

Play Meeblings

Dec. 22, 2008

Rating: 0

It's pretty fun. Not so much a puzzle as tedious on some levels. I just don't have the patience to get past level 34. I see what needs to be done, but I don't feel like sitting here making little bits of progress. I guess that's why I don't like this one as miuch as some of the others by this developer.

Hardboiled

Play Hardboiled

Dec. 21, 2008

Rating: -1

Blah.

Dark Legion 2

Play Dark Legion 2

Dec. 21, 2008

Rating: 0

AI needs to be dumbed down. Who wants to feel hopelessly outmatched on the third level of a game. I sat there and watched the enemy take me from 65 to 0 in one turn. Still not sure exactly how that worked.

Particle Escape

Play Particle Escape

Dec. 21, 2008

Rating: 0

Why does clicking make you lose automatically? I'm using a Wacom pen and it really only works if I can contact the draw plate, but that is detected as a mouse click, which makes me lose.

Mechanical Commando

Play Mechanical Commando

Dec. 21, 2008

Rating: 0

So they reset all of my progress in the game for this "Double Points" thing?

Flash Element TD 2

Play Flash Element TD 2

Dec. 20, 2008

Rating: 0

The easy level is easy. I can't get past the middle level. Something happens and one minute I'm destroying creeps before they make it to the half-way point, then suddenly I'm losing elements on almost every wave.

Mechanical Commando

Play Mechanical Commando

Dec. 20, 2008

Rating: 0

I clicked the French flag at the top of the screen buy my character didn't surrender. Is that a bug?

Undead Hunter

Play Undead Hunter

Dec. 19, 2008

Rating: 0

I'm enjoying it, even with the respawning enemies (which I admit is annoying). But it's frustrating to earn Experience that seems useless. What are the Experience points for?

Bush Wars Last Episode:Attack of the Shoes

Play Bush Wars Last Episode:Attack of the Shoes

Dec. 19, 2008

Rating: 0

Let's write a piece of crap game just to cash in on the latest Current Events headline!

Fate of The Dwarf

Play Fate of The Dwarf

Dec. 18, 2008

Rating: 2

This could be really fun...but it needs a lot of work.

Mechanical Commando

Play Mechanical Commando

Dec. 18, 2008

Rating: -1

Mother Fark! I just need one silver star to unlock homing missiles, so I was going through the last level VERY carefully, to keep my damage low. Then, just before the final boss I accidentally run over a Flamethrower "power-up." All I could think about was clocking the developers.

Mechanical Commando

Play Mechanical Commando

Dec. 17, 2008

Rating: 0

Ah...hilarious! I just held down W for a while and eventually I darted up onto the screen. It means I totally avoided the "Survive" part of level 2. The enemies where coming off the screen to get me but I took no damage at all while I was off the screen.

Mechanical Commando

Play Mechanical Commando

Dec. 17, 2008

Rating: 0

HUGE BUG...End of level 2. I destroyed the helicopter and then assumed I'd have to race back to the beginning so I moved to the bottom of the screen. I actually went off the screen and disappeared. I could move back and forth and watch the enemies track my movement, but I couldn't get back on the screen. Now the female pilot is just sitting there waiting for me to board her plane, but I can't come back on the screen.

Mechanical Commando

Play Mechanical Commando

Dec. 17, 2008

Rating: 0

Fun, but no health packs were dropped after the first "Zoom in" boss wave on Level 1.

Amoebas!

Play Amoebas!

Dec. 17, 2008

Rating: 0

No instructions were obvious on the main screen, and no way back to the main screen to verify.

City Under Siege

Play City Under Siege

Dec. 17, 2008

Rating: 0

The controls ruin what might otherwise be a fun game. The pause after each movement is really annoying. I would play it if it weren't for that.

Stick Man War 1.5

Play Stick Man War 1.5

Dec. 16, 2008

Rating: 0

You never take damage if you just keep clicking attack. The enemy should be a different color because sometimes it's hard to tell who is who when they get close.

CSS Fighter

Play CSS Fighter

Dec. 15, 2008

Rating: 0

Why doesn't the mouse button fire?

CSS Fighter

Play CSS Fighter

Dec. 15, 2008

Rating: 0

Nothing to do with Cascading Style Sheets. Too bad.

Rescue Under Fire

Play Rescue Under Fire

Dec. 15, 2008

Rating: 0

Is there a way to get rid of the little instruction bar at the bottom of the view port? Because the enemy can shoot at me when they are under it, but I can't see them to shoot back, which makes it really difficult.

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