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Red Moon

Play Red Moon

Apr. 23, 2009

Rating: 0

Stylistically great game (although why the ground-shaking when I run? Yeesh), but gameplay is lacking to say the least. I hate platformers with spike pits I can't see coming. Fighting isn't fun and the game overall is stupidly easy. Nice to look at for a bit, and great work on the cut-scenes, but overall not an outstanding experience. 2/5

Splitter

Play Splitter

Apr. 21, 2009

Rating: 0

Very cool concept, fun, but usually too hard. Even when I find the solution on a walkthrough it takes me 10+ tries to do it myself sometimes. Not a plus. 3.5/5

Castle Clout 3.0

Play Castle Clout 3.0

Apr. 21, 2009

Rating: 0

Yeah this is a really good START of a game, with decent physics and a bare-bones gameplay model. But to be a real game it would need better level design, a minimap probably, more depth of control, different/varied objectives or enemies, and definitely better graphics. Among other things. 1/5

Cell Warfare

Play Cell Warfare

Apr. 21, 2009

Rating: 0

amorphous, frantic, bubble tank, same game. except the gameplay in this game is very, very shallow. 3/5

Fold

Play Fold

Apr. 21, 2009

Rating: 0

Neat concept but very poor gameplay. Controls are not intuitive at all and instructions are bad. I'm not an idiot.

Pineapple Express

Play Pineapple Express

Apr. 21, 2009

Rating: -2

wow this is a dumb game

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Apr. 21, 2009

Rating: 0

The author of this game has explained before that he first learnt about TD type games in Warcraft 3 and decided to develop one in Flash.

filler

Play filler

Apr. 20, 2009

Rating: 0

I really like this game mostly. The concept is an innovative marriage of two traditional game-types: fill the area while avoiding obstacles, together with a physics-based model. The idea really works. But there are some problems that prevent me giving 5/5. The physics has issues that make the game more difficult - when I trap the enemy balls too well, they just teleport back into the game area, which is frustrating. The balls don't seem to behave properly (force is emphasized at the expense of mass; that is if you drop a small ball on a large ball that's already well-positioned, all the other balls will rearrange, which seems unrealistic and/or counter-intuitive) at times. I love the idea, but absence of any sort of additional challenge modes, powerups, some kind of tweaks to enhance replayability, and with the physics mistakes, I cannot give higher rating than 4/5.

Bowja 3 - Ninja Kami

Play Bowja 3 - Ninja Kami

Apr. 19, 2009

Rating: 0

Pretty fun, great sounds, but too short.

Maze Stopper 2

Play Maze Stopper 2

Apr. 19, 2009

Rating: 0

It's such a good concept but the execution isn't ideal. The graphics are really poor and level design could use some work. 3/5

Achilles

Play Achilles

Apr. 19, 2009

Rating: 0

Really good game just not QUITE as good as it could be. Bugs me that I can't jump over arrows. Not enough spear strategy. Visible screen area could be bigger. Little more finesse in the controls would be nice. Game gets repetitive. All that said, it's fun to play and I love the heads rolling. 4/5

Civiballs

Play Civiballs

Apr. 19, 2009

Rating: 0

Challenging and fun! Walkthroughs not necessary, just some thinking and trial & error experimentation. Very creative concept. Only drawback, not enough levels. Two thumbs up 5/5

Bubble Tanks 2

Play Bubble Tanks 2

Apr. 19, 2009

Rating: 0

Good concept, pretty good gameplay, but balance is way off. Much too hard early on. I spent most of my time running around looking for easy stages just to get a usable tank. The purple blob is way overpowered, if you're unlucky enough to run into one it's bingo there goes 100 bubbles before you can do anything. 3/5

SandStorm Racing

Play SandStorm Racing

Apr. 17, 2009

Rating: 0

looks nice but too hard

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Apr. 16, 2009

Rating: 0

Boring. Longest Easy badge ever.

Orbital Decay

Play Orbital Decay

Apr. 16, 2009

Rating: 0

Nothing special. Not difficult. Just takes a while to finish. Less interesting way to kill time than Minesweeper. 2/5

Buggle Connect

Play Buggle Connect

Apr. 14, 2009

Rating: 0

Too simplistic, nothing but luck... CC can do much, much better

GemCraft

Play GemCraft

Apr. 14, 2009

Rating: 0

re my last comment, uh, that's obviously supposed to be "45 or so"

GemCraft

Play GemCraft

Apr. 14, 2009

Rating: 0

I had to revise my review down to 4 stars because once you get to level 4 or so and unlock High-Grade Starting Gems the rest of the game becomes trivially easy. Aside from that I find the game incredibly addictive and replayable up to that point.

The Great Siege

Play The Great Siege

Apr. 14, 2009

Rating: 0

Unique among defense games? How?? It's Defend Your Castle with better graphics and less strategy.

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