No kidding, KitchenSink. I'm STILL wondering what in the world "instinct" is supposed to be. I do think this game is better than Sonny 1, they sped it up a bit so it doesn't drag as bad.
Garbage. HUGE disappointment. The scenarios are stupid and go totally against the dynamic of the original game. The entire delicate balance of fine-tuning your maze and your method to maximize score has been obliterated by the idiotic set mazes. Every "feature" added to this game in the last several versions have been steps backwards from 1.21, including the dumb new creeps. Ugh.
Garbage. HUGE disappointment. The scenarios are stupid and go totally against the dynamic of the original game. The entire delicate balance of fine-tuning your maze and your method to maximize score has been obliterated by the idiotic set mazes. Every added "feature" in this version is a step back from 1.21, including the dumb new creeps. Ugh.
Garbage. HUGE disappointment. The scenarios are stupid and go totally against the dynamic of the original game. Every added "feature" in this version is a step back from 1.21, including the dumb new creeps. Ugh.
The new "scenario" levels are bullshit and go totally against the entire idea of DTD, which is the balance between speed and destruction. You don't know what's coming more than a few waves ahead, and the hps between creep levels are way out of wack. This is a HUGE disappointment from the best creative tower defense team on the internet. 2/5
This is an excellent game, style is good. But the endings are a little unsatisfactory and I wish I had more conversation options sometimes. 5/5 though because it's unique.
Well, it looks nice, and some of the music is even pretty good too, but the moving tile floor puzzle is bullshit and if the game gets buggy after that anyway, I quit. 1/5 for total lack of effort to make the game PLAYable.
Good idea but too little time to even look around the rooms much less complete all the tasks. Navigation is also difficult as the inventory and hands constantly pop into the screen as I try to look around. 2/5
I was like 100 pts from finishing Level 10 on my 2nd try, haven't been close since. The point-scoring algorithms don't seem fair; you don't get rewarded enough for moving quickly and you have to be FAR too close to increase the multiplier. Other than that, awesome game. 4.5/5
It seems like it has potential, but why does everything take so damn long? Why do I have to click on mana training 6 freakin times EVERY time? And the first beginner battle took like 5 minutes. I am not waiting around to see if it gets better. 2/5