Forgot how much I hated the controls in this game. Above 600, it's almost impossible to react to some of the splits because of how sharp they are. Then there's those combinations of diagonal squares followed by diagonal squares on the opposite axis. I'm seriously rethinking my original 5/5.
Might want into look into the bug where game hangs after you crash into the wall and used up your bombs. Can't do anything but reload the page to fix it, aborting that run(and whatever buffs you had like Peso Pals, Tacorazzi, are used up, as well as the achievements for that run not counting)
Would be cool if Body Enhancement or something similar to it could be used to augment each of the Launchadores. Eg, Bison gets his "shield" slam at a lower altitude, Pineapple gets her grappling hook to go further(or shoot one up and one down, grabbing 2 units from different directions), and El Pollo glides further before dropping.
It's fun, but way more tedious than previous versions to drive the p2w aspect. That prickly pair seems broken though. I can't catch the little bugger, unless that's expected until you upgrade to max.
So it seems you can only do the vegan run in endless mode. Oh well. Still fun 5/5. Best part is how each Princess has her own portrait/bonsai/cave painting etc. of the Dragon who rescued them. Nice touch.
And...the game just hangs after I perform one action in combat. At least with the tutorial I could click "skip tutorial". My first fight and it hangs and nothing I can do to continue? Very bad bug, even after all the hoops to get Flash running again.
I was enthusiastic at first, but after a point, only about half the puzzles actually produced a picture(and often required a lot of squinting to make out), so I lost interest. Still, 4/5.
Stupid cutscene drops the rating. Worst part is it ran on Chrome on one system, but when I tried again on another, the game just hangs on the cliff with no way to save or reload except refresh the page.