Second time my progress wasn't saved. Is there an autosave? I haven't had this problem with other idle games on crash (or as happened this time, Windows restarting itself to add updates).
Maybe the atuosave of others idle game save the game more often. The game is saved also when the browser is correctly closed, but it is not possible to save the game if the browser crashes because you know: the code stops running during a crash!
indyandme: You can mass build already, after selecting a building to use hold s, click a tile (preferably a corner tile assuming you want to cover an entire planet), then drag over all the empty spaces you want to build on. Obviously you'll need to build a CBD first if you want to put one in the center tile.
TGuardian and anyone else experiencing lag: Right click the game, select More Settings, and then turn auto-save off. More Settings really ought to be a button so people know it exists and that there is a solution to lag issues (or better yet, auto-save needs to be fixed so it doesn't do whatever it's doing now with big but not >1KB files).
Hi I got to level 9 acceleration and when I press up it goes from .009 to .0090000000001 - this is probably because you're using floats! Use integers instead and make them show up as decimals so you can avoid weird errors like that.
I seem to have gotten the Being Evil secret trophy with less time than needed (23 days instead of 27). The dev's going to remove the bug soon I'm sure but presuming it's an accident relating to the Fast Forward fix, better get your secret trophies quick!
I wish there were science upgrades to attack all galaxies, clusters, etc. - having to find 27 separate galaxies and send the fleet to all of them is time-consuming and about as much fun as having to conquer each planet individually. Hell, it could cost 10 times as many energy balls for each increase in scale and it would still be worth it; by the time you need 4000 or 40000 of them it'd be very easy to set up the production and science points to make it easy to both hold that many and get that many.
You cannot scroll down to see more than 7 ships when looking at all your ships. Either make that the limit beyond which you cannot build or (preferably) fix the scroll bar so you can see more than that - it's a pretty irritating limitation when trying to build a second army's worth of ships to change tiers.
aaaaagh apparently if you leave your +10 option on and click Speedlumber to upgrade it the upgrade is not applied and the book disappears WHY ISN'T IT LIKE THE BARNS AAAAAAAAAAAAAAAGH
Got 24 ore mines to lag once they were producing at level 15 - might be a problem with auto-collection since I didn't notice anything before, but I can't be sure since I don't recall if I had them producing that fast after the update or not.
I have 2 billion dollars and I can't buy the oil company. At first I thought maybe there was something hilariously wrong with your decimal handling, but now it's obvious something else is amiss.
I really like the concept but things get very, very samey after a while. Part of the problem is that trainers and gyms become completely worthless and coordination troop requirements becoming unmanageably high so there's a ritual of hitting world after dying on a new map, going to the first dungeon, running it once for the prestige book, upping that to 10, running it again to get the rest of the level books, upping those to 10, then going back to the world with massive health pools and damage output, and doing it all again next level.
Needs automatic roller/buyer upgrades so it can be a real idle. Also needs some way to 'nudge' rolls because RRRRRGH PENNSYLVANIA AVENUE REFUSES TO LET ME LAND ON IT AND I CAN'T GET A MONOPOLY.
It seems a bit counter-intuitive in game sense to force the % bonus per day upgrades for Undead to be only for the current game when offline is either not present or bugged bad enough to look non-existent even if it fits the theme you're going for. It should really take after the total playtime instead to solidify the initial impression I got which was that they would make an excellent faction for players who had gone through many resets already, and it would work better for gameplay in that people would not have to spend a ton of time avoiding the game on their one Undead runthrough so they could buy all the upgrades and then never have another reason to use it.
...My total clicking assistants went DOWN after I purchased Corpse Supply, all because I had the nerve to have 90 Necropolises when I bought it. Gotta add in a minimum 0 floor for that!
It is intentional. As part of the game strategy, you may choose to advance in the faction upgrades or make Exchanges even with your current faction coins to increase your overall production. Moreover, when you purchase all your faction upgrades, Royal Exchanges will keep your faction coins useful!
Fortunately this is not one of those games where you can get stuck for combining two things in the wrong order. Add water to the flower and you can get what you need.
Maybe the atuosave of others idle game save the game more often. The game is saved also when the browser is correctly closed, but it is not possible to save the game if the browser crashes because you know: the code stops running during a crash!