Wow...buggy. Beat the boss, got back to day, then it sent me right back in. Playtest your game please. When it's easy to stumble into a gamebreaking bug your game isn't worth laying.
"You must log in to save"
Yeah no. This is probably up there with the worst flash RPG's I've played. It's Tactic's 100 without the tactics, and the story is junk. The walking system is hands down the worst one I've ever seen, you can only walk to specific points on the map, the in-between areas are inaccessible. Why not just make the map a grid instead of pretending?
Nice. I can see you tried to get rid of the right click trick, but you ended up making it so that any lag at all while moving the mouse causes instant failure. Good job there.
Fun, but also riddled with bugs. Just about every trip I hit a bug, whether it be the nice skip a battle bug (ui not finished resetting when battle comes along, so go button still available), the not so nice skip a battle while at a city bug (which leaves you wandering outside the city indefinitely) or one of the dozen of others I ran into. The UI movement for battles is unnecessary and creates a ton of bugs, needs to have been tested.
Umm...are the controls really not listed anywhere? Played it a while ago but didn't finish, and now I don't know what the controls are. That's pretty lame.
Not a very good game in my opinion. The graphics aren't impressive to me at all, though they're not awful. The controls are junk, you can often get stuck on a flat surface and you're pretty much required to fly everywhere. The game lag horribly, even on a gaming computer with nothing in the background and the lowest graphics settings. The audio's boring and the levels are too big to be useful. Not a very good game IMHO.
I gave it a 3. It's not a bad game, it's just not all that well designed. Why do I have to wait 2-5 minutes to get a tip if I can't solve the puzzle? I understand you want to challenge people, but doing so by meaninglessly wasting their time is not the way to go about it.
Has anyone pulled off taming dragons before 18th bday? It seems impossible given that you can only do it 2 days before you have to rest, and at the rate you gain skill in it you need 47 straight days of work, 71 days with rests, and you only have 55.
It is clear to everyone that he will become...COMPLETELY UNKNOWN...wait...what?
Good game overall, a little hard to understand at first, and some of the symbols need labels (what's the ying-yang in school supposed to be?) but pretty good otherwise.
Too random and it slows down the more you play it. Not all that much fun, and why in the world are x and c the jump buttons rather than up or space bar?
Good game. 1 stupid limitation, however. Why can't I multiply big numbers? I got one level down to a 9 and a x2, and had to restart because the game wouldn't let me combine them. Other than that it's fun.
When your opponent quits you don't get a win. That's idiotic, and has led to me seeing quite a few people quit rather than lose, just to rob people of wins. The multiplayer badge is luck based, whether you get an opponent who quits and robs you of a win or now.
Wow...closed government is hard mode. Played as open on hard, lost 50% of the pop, never had panic go over 50%. Played as closed, managed to keep the infection to the starting states (no spread) and lost the game by panic with 10K infected left and 30% off the pop immune...
A speed up button would be nice. Didn't have any problem, even first playthough, 33 days to eradicate the virus. Two good techniques are firewalling (fully vaccinate a state bordering an infected on to prevent infection) and closing all transportation (seriously it's not worth the small (~$500 per port) income, states with open ports/borders to other countries will get infected).
The platforming is too difficult to call it a casual game (the tolerance for errors mid jump are pixel wide, common to difficult platforms) and the enemies are too easy to call it a difficult game. It really doesn't have a niche, too hard to appeal to people who just want to explore, too easy to those who want a challenge. Choose a game type and stick too it, don't try to make everyone happy.