endless spiral. but it always crashes when it gets to around 16 particles:
b,9,10;b,10,8;m,7,10,90,1,cluodrwwwwww;m,10,12,270,1,wwwwwc2owwww;m,6,10,0,3,dwwwwwwwwcuo;m,9,12,270,1,wwwwwwwcuodw;m,6,9,0,3,wwwc1owwwwww;
(created elixir of youth screen)
the mines are too easy to hit. The controls are weird. I just sit there holding up and move the mouse. should rather have a count down and then brakes.
i feel like scores should be compensated for there being less available points on different maps. And i feel a larger radar would not detract from the game too.
I love this game. I just wish that the white was the same difficulty as colour to mine through. It means that on a sucky map you can still get the coloured pieces.
i find the controls awkward. And the camera aspect makes it feel like you're tunneling through claustrophobic passages with little vision.
Could there be a wider viewing angle. And maybe stick to just wasd with the controls like the original arcade games. I like the game idea though.
the scoring is weird. I just got rid of two sets of whites. and had some amazing chain reactions, but no... my score was higher than when i didn't even get any blacks!!!
i want a game that's longer term. something more interesting to happen.
having bombs would be great. One every 30,000 score or something. different ones, one that does a row or column or a colour.