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bjhamer's Comments

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WarLight

Play WarLight

Aug. 18, 2012

Rating: 3

insane is too hard.

Shop Empire 2

Play Shop Empire 2

Aug. 17, 2012

Rating: 3

would be great if small medium and large were in ratio with one another so that building does not result in random edges and wasted space.

WarLight

Play WarLight

Aug. 13, 2012

Rating: 5

about a year ago i could never get passed level 5... and today i did it first try!

WarLight

Play WarLight

Aug. 13, 2012

Rating: 0

I have lost so many hours of my life doing this game...

Chipoches

Play Chipoches

Aug. 11, 2012

Rating: 7

if would be great if the counters were drag and drop rather than animated.

Flood Runner 4

Play Flood Runner 4

Aug. 11, 2012

Rating: 1

So. it would be great if it had an instructions page. Like i have no idea how to defeat the bosses... am i not getting far enough? or do i have to do something?

Alien TD

Play Alien TD

Aug. 03, 2012

Rating: 0

its a bit easy because the fiery tower is too strong.

Paladog

Play Paladog

Jul. 07, 2012

Rating: 8

for green levels, they may seem hard, but just upgrade the units that those levels give, each green level gives a different mix of units.

Wizard Walls

Play Wizard Walls

Jul. 03, 2012

Rating: 4

there seems to be a hole in upgrades, like longevity of walls and how many hits they can take, or how long the walls are, and how many you can have at once. In short, the current upgrades are all specials. Great game, but great potential.

memrrtiks, suashem

Play memrrtiks, suashem

Jun. 27, 2012

Rating: 1

wth are you meant to do?

Chance A Lot

Play Chance A Lot

Jun. 16, 2012

Rating: 0

erm... so i'm stuck... where is the reset button?

Snakes On A Cartesian Plane

Play Snakes On A Cartesian Plane

Jun. 13, 2012

Rating: 1

i wish the explanations of each mode were a little clearer.

Creeper World 2: Academy

Play Creeper World 2: Academy

Apr. 09, 2012

Rating: 13

would be cool if the creeper was more like a living thing. like if the creeper nodes could breed and spread so that the creeper production increased. Need higher production rates for Producers (like x10) and more mineral/mining ability. The gate things that mine through the ground on some levels could mine in a more free way rather than just a pre-set path. (marked with blue crosses similarly to our red ones??)

Kill the Heroes

Play Kill the Heroes

Apr. 03, 2012

Rating: 4

mastermind should have shield and health just like the bad guys.

Kill the Heroes

Play Kill the Heroes

Apr. 03, 2012

Rating: 4

i wish there was a more extensive upgrade system. Like i want to upgrade cannon speed and drone generation, and number of drones per base stuff like that. which needs a lot more upgrade points. and larger maps!!

Kill the Heroes

Play Kill the Heroes

Apr. 01, 2012

Rating: 5

would be good if the chargers added to a common pool.

Kill the Heroes

Play Kill the Heroes

Apr. 01, 2012

Rating: 4

needs an info page!! that includes all the info given in speech bubbles, best in a diff format though.

trap the cat

Play trap the cat

Mar. 29, 2012

Rating: -1

inevitably you have to take the outside path which is nigh on impossible as you can only progress at the same speed as the cat and cannot predict the initial movement of the cat

Tangerine Panic!

Play Tangerine Panic!

Mar. 27, 2012

Rating: 0

I would like a larger playing field. i like that it is mouse control so you can move quickly. But the balls should come out at a more regular interval to start with and get faster and more varied in speed and stuff as the game progresses. Great start though

Pirates of the Stupid Seas!

Play Pirates of the Stupid Seas!

Mar. 23, 2012

Rating: 1

Personally i love mayo... on burgers... why not?

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