its oo hard to control the speed when in space. there needs to be more throttle options than just on and off. what about reverse thrust? or half speed?
ok. so when i do finally eat the pizza i can't drink the potion. and when i do i can't put the block on the slab. Seriously getting irritated. I'm sure its great when it works. 2/5 for being undoable and for having only pictures as prompts.
was fun. but i only had to pause for a little thought on the last level. So, maybe a little too easy. Like others have said though, there are features to this game that build on previous concepts. Was very aesthetic and with good controls too. 4/5
it looks all historical and then there's the main in-game assistant that looks really out of context, and in such higher resolution than the rest of the game... looks odd.
I've finally figured out more intuitive controls. The current controls have never suited me and so this is my idea: the silicons and metal would all have sepertae keys (1,2 and 3) then the vias and select tool (4 and 5). The shift functions should be delete (for keys 1-4). This means when making a mistake, you can correct it with the shift key immediately, and it makes deleting silicon more controlled.
the rate of increase needs to be a little less once you have beyond a certain size it just balloons too fast... there are enough of these types of game to keep me occupied. what this game brings to the table is that all the "food" is on screen at the beginning.