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Lone Castle Escape

Play Lone Castle Escape

Jun. 12, 2013

Rating: 1

Wow. That was the most mind reading I've ever had to do in my life. Put a rubber duck in a vase, cover it with a Jewish bowl, and you get a stick?!? What the hell? Followed the walkthrough just to see how weird it got. It was weird. Much more fun when things are realistic.

Persist

Play Persist

May. 06, 2013

Rating: -2

Quite possibly some of the slipperiest controls I've ever encountered. Basically unplayable, which is too bad. It's a cute game.

Bath your Buddy

Play Bath your Buddy

Apr. 30, 2013

Rating: 0

Good lord. some dogs need 3 drops and some need all but 3 drops of what you have. Too pixel hunt-y. I don't like reading your mind about what pixel I'm supposed to shoot at to get it right.

Pharaoh's Second Life

Play Pharaoh's Second Life

Apr. 20, 2013

Rating: -4

I totally agree with lakawak. Slider puzzles are AWFUL, and this game somehow managed to make it worse. I liked the game until I hit that level, and I am just not willing to screw around with it with the crappy controls, so I too am done.

Keep Dreaming Joshua

Play Keep Dreaming Joshua

Apr. 08, 2013

Rating: 1

Wow. No instructions, no story. Kinda hard to figure out what you want people to do. I'm at the first clock puzzle and I'm quitting already. It's way too buggy. I know you keep responding to comments saying it's not, but it is. I've been clicking around, trying to find the exact pixel you want me to click on, and it's taking ages. Plus, I get the hands where they're supposed to be, but it's not good enough? Not sure what that's about, but this game isn't interesting enough to stick with it. Too bad. The artwork is pretty good.

Developer response from BrokenGlasses

Thanks for your comment! This game will be modified soon. I'm busy with my personal responsibilities and when I have a time, I work hard in a new game. It will contain best quality of puzzles with no-bugs and more fun, more madness, blood and new history and better graphics! More news in facebook: http://www.facebook.com/BrokenGlassesFactory

NONDEVICER

Play NONDEVICER

Apr. 06, 2013

Rating: 1

I am going to have to quit. This is way too much a game full of pointless bs rooms that don't have any reason for you to be there, hidden pixels that don't let you jump, which is really fing annoying especially in places where the ground is already disappearing and five screens in there's something you have to get around and you have to find the one fing pixel where you can get around it. Being able to fing jump at that point would be really appreciated. No way to get back to top part of map. Endless bs crap like that. I'm done.

NONDEVICER

Play NONDEVICER

Apr. 06, 2013

Rating: 1

what is with the mfing hidden pixels that keep you from jumping high enough. Sucks to have to do the same nine rooms over and over.

Robot Phone Home

Play Robot Phone Home

Apr. 04, 2013

Rating: 2

Would have loved to have been able to complete the game, but that whole "trying to jetpack around the spikes" thing is just bs.

The Deeplight Expedition

Play The Deeplight Expedition

Apr. 02, 2013

Rating: 1

Yeah, I tried another area (I managed to get three keys) and it's just too much. Checkpoints are too far apart, you have to keep doing the same crap over and over. Sometimes you jump a mile high (into something that kills you) and sometimes you jump a pixel or two (causing you to smash into what you were going to jump on and fall into something that kills you). Bleh. I'm done.

The Deeplight Expedition

Play The Deeplight Expedition

Apr. 02, 2013

Rating: 0

ok, I'm in the room just to the left of the bottom of the waterfall room and I'm getting PISSED. The controls are just so crappy. I cannot make the wall jump work, and the fact that I have to go back through all the crap I have to go through just to get to the wall jump only to die and have to go back through all that crap again... I am about to drop this game.

Legend of Kalevala

Play Legend of Kalevala

Mar. 24, 2013

Rating: -3

Fun until I got to the second boss, and I'm just not interested in spending hours trying to figure out what pixel I'm allowed to be on to not get hit. Others have talked about how simple it is because after the first round, all you get are bombs. Well, I'm getting lasered to death and every time I try to aim bombs back at the ship, they go flying forward instead of up. Totally not worth messing around with. Giant disappointment given how much time I've already invested in the game.

Arzea

Play Arzea

Mar. 09, 2013

Rating: -3

Ok, I'm on level 45. I've spent ages coloring in every area of the map I can get to. There are no additional keys anywhere that I can find. I have spells 1, 2, 3, 5, and 6 (oh, I guess I also have 4, which is double jumping). I have 5 keys (R, O, G, B, P). I have no idea if I'm supposed to be able to shoot through walls or what. I've tried power shooting. So essentially, I'm stuck. I'm tired of going around and around and around the map having to kill enemies over and over and over. I am obviously missing something since others have completed the game. But the map is not really helpful enough to give me an idea of what the hell I should do now. Do I have to finish the fight with the other wizard and the quickly regenerating ceiling guns to be able to move on? I think that would give me the teal key, but I guess I'm not good enough with the powers that I have to defeat this wizard. Too bad. It's not such a bad game. It's just vast and there's too much meandering.

Clarence's Big Chance

Play Clarence's Big Chance

Mar. 03, 2013

Rating: -3

okay, I'm officially going to stop playing. It's been hours and hours, which is kind of fun, but the game has just gotten too big for my brain to remember. The map is not really helpful (here are some flashing squares that tell you where you've been but give you no sense of how things are connected). I'm stuck right now where it seems the only thing I can do is try to climb the bubble stairs outside in the dark, but I don't have the patience to deal with the slippery controls and having to guess which two pixels you want me to launch from to be able to make the next box (many times, it's the two pixels just beyond the box you're on, but before I can adjust the box is gone. If you overshoot, you slide right off the box). I've been playing this game for so gd long now, I don't even care about the plot any more. I'm tired of the music (even though it's good). I'm sure it's just me, but this game is too long and too vague to stay with.

Clarence's Big Chance

Play Clarence's Big Chance

Mar. 03, 2013

Rating: -3

okay, seriously, the switchy on and offy platforms are bad enough, do we really need spikes under them, too? This may be the part of the game where I can't continue because I can't get past this. Too bad. It's a pretty good game.

Lost Animals

Play Lost Animals

Feb. 26, 2013

Rating: 0

Good lord... even when you have one life left, it still sends you back through all of the animation.

Lost Animals

Play Lost Animals

Feb. 26, 2013

Rating: 0

EXTREMELY annoying animations. Why does "reset" mean go all the way back to the home page and have to sit through 15 seconds of game start animations and then select the level?!?! It's bad enough that levels 14 and 17 have to be played over and over and over and over and over and over and over and over and over and over and over and over and over and over again... having to sit through all the animations to be able to reset is just awful.

Baltar

Play Baltar

Feb. 18, 2013

Rating: 0

Am I completely imagining things, or is this Quantum redone a bit? I am delighted to find it because I *loved* Quantum, particularly the music. So, so glad to see it back out here!

Qubed: Mysterious Island

Play Qubed: Mysterious Island

Feb. 13, 2013

Rating: 1

I have to agree with sherlockmos on this one. I did finally make it past level 5, but the slipperiness of the controls is too much of a pain in the butt, so I'm quitting at level 9. After several tries of trying to find the box-width space I'm supposed to be in to not get killed by spikes, I managed to push the barrel off of the ledge without realizing I'd need it to get up to the next level. Back to finding the 8 pixel wide spots between the spikes.... get up, use the barrel to get to the next ledge, but oh! too bad for me... I just slid into that box and pushed it up against the wall so I now cannot move to the next ledge. Back to the pixel hunt in the spikes, I guess. I get what you're going for, but the screen set ups make it impossible to plan ahead (don't run into that box, etc.). It's not until you've survived the first part of the level that you realize you just screwed yourself and have to go back through it all again. Boo. Too bad. Could have been a fun game.

Super Frog

Play Super Frog

Feb. 13, 2013

Rating: 0

Fun game, but good god some of the levels are mind bogglingly tedious (see level 24 for the prime example). And when you're playing the same level over and over and over and over and over and over and over and over and over and over again, hoping to hit the right pixels, the music is enough to make you want to poke yourself in the eye with a sharp stick. Fortunately, you can mute the music, so thanks for that. Can someone please, please explain what a "late jump" is? I got shut off very near the end of some levels with this. Is there a timer? Oh, wait. It means you're OUT of jumps. I see... Overall, pretty fun. I like it, even though it got old in a few spots.

You Have To Burn The Rope

Play You Have To Burn The Rope

Feb. 02, 2013

Rating: 1

As a very average game player with very average hand-to-eye coordination, I often find myself frustrated as I try to play some of the games on here. That is why I am giving this one five stars and deeming it PURE AWESOMENESS! Thank you!

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