FFS, why are you making me play the same two screens over and over and over and over and over and over and over and over and over and over and over and over and over. It's making an otherwise awesome game boring as hell.
I also don't understand the number clue for the last door. Not sure how 7482 becomes 7247 just because the roman numbers 1, 3, 5, and 6 come into play?
I don't mind the timer, but I wish the mouse clicks responded faster. Half the time I'm having to reclick boxes because the first click didn't register.
Really good game. Some of the later levels get really tedious because the guy starts to stick (e.g., set dynamite and can't get away from it). Still fun.
The END key is your friend. Realized that cheat is in the instructions tab (thanks for that, developer). However, if I can continuously give myself life, why have me die in the first place? Why not just let me play?
Good artwork, but too hard to see the character against the background. Controls are very awkward. I recommend making W jump and/or allowing the player the option to use the arrow keys. Character is slow moving and there's no way to control the jump, so I can't get even halfway through the first level. Too many issues to spend time trying. Tighten things up, and it'll be a good game.
Not one of Snap Game's best. I still have no idea why the first safe combination is what it is, and for the life of me, I can't find the third butterfly, but apparently there is one. I've seen much, much better.
Having an enormously difficult time with loading it. It comes up zoomed in and lags for 5-10 seconds at a time. So it's unplayable for me. I'll keep checking back as it looks promising and I'd like to try it. It's lagged 3 times while I typed this feedback...
Nice quick game. Other than squinting because it's dark, it's a pretty easy game. Fun to play, nice level of challenge if you just want something quick.
An awesome game until level 5-7. I'm all for challenging, but it became down to stopping one pixel short with super slippery controls. Made it through and then saw level 5-8. I'm done. If I wanted to play Flappy Bird, I would play Flappy Bird. Overall, great fun, though. Wish I could have finished.
Played DH2 and enjoyed it, so I played this one. Great until level 28. Just can't find the pixels you want me to place all the parts on to be able to time it correctly. Way too much precision required.
Pretty well done. Puzzles aren't overly difficult, but they actually make sense, and you can connect to what to do next. They use logic, rather than requiring you to read the programmer's mind. I had to stop and think about a couple, but didn't have to use a walkthrough. I enjoyed it. Thanks!
Very fun game. The only annoyance for me is that I can't get a gold rating on all levels as far as time goes. Levels 10 and 16 simply require 2-4 seconds more time to complete, even if you fly perfectly. Unless I'm getting hung up on some mysterious pixel on each level that's dragging me down. I feel like I have to wait for the spinning thorns on both levels. Not sure what I can do about that. But it's a good game. The perfectionist that wants to complete all levels at gold is annoyed, but otherwise, pretty fun.
Figured out my issue with level 10. I missed the flag at the end... there are a couple of levels where it's easy to miss. Make sure you turn the X to an O. Finished the game. Neat, challenging. Nicely done!
Quitting for now. Played the invisible platform rooms for over an hour now, keep missing by one pixel and falling all the way to the bottom and having to do all of the rooms over and over and over and over. I'd gotten all the way to the top room and managed to stay there for a while but then at one point, oops, missed that one pixel and down I went. At least give me the option to kill myself so I can go back to the last torch I touched. Invisible platforms never show up for me; not hit with music lady’s notes enough to see them. Literally blind-guessing my way through, and having to re-guess the middle room really sucks. I'll probably come back to this; it's a fun enough game. But I don’t want to spend any more time playing two rooms over and over. I don't play Metroidvania platform games to pixel hunt. I play them to discover the world, solve puzzles, and complete a great story. You have the makings of that, but can't get past the blind pixel hunt in these three rooms for now.
Great game, but the invisible platform section with the music note lady is complete crap. She has to hit you with notes about 8 times in a row for you to even have a prayer of seeing what is there, and I can get to the second room where you have to avoid arrows and find invisible platforms, but she almost NEVER hits me with notes up there. Blind guessing that often results in my being dropped to the first room, where she hits me so often, I can't move. And WHY did you have to require me to go to the next room and come back to reset? Ugh. I'll keep trying, but it's this blind pixel hunting that makes me quit games that are perfectly good otherwise.
Hello. We are in contact with technical support, trying to solve this issue. Probably reupload will be necessary. Sorry for problems.