though there are areas where you have to guess which of 2 or 3 squares hold a marble (just not enough information to make an educated guess), overall the game works and is a nice twist on sweeper. 3/5
hmm odd, game shows score of 1,195,813 yet high score list shows 1,213,473... not sure why they would be different. As with the other games, all you need are maxed air towers backed by a couple of water towers to slow them down in the kill zones.
as for the game nice improvements over version 1 mate. Try labeling the waves incoming instead of just blank black. Also any effects the towers have should be described.
No, it's actually defence. As boffo said before , if Jane's spells it with a C then that's the way it's spelled haha. "What's Jane's?" they whine.. Google it kids. why don;t you do correcting people that spell it "turrent"instead of trying to force Americanisms on people
game is a bit too easy but plays well and looks nice. Obviously could use more information on the turrets and their upgrade path (really be nice to predict range) but then water is obviously slow, red aoe, and green poison by standard td symbolism.
Never ceases to amaze a boffo how many people think defence is spelled incorrectly.. if Jane's spells it with a C then that should suffice. "What's Janes?" they ask..case closed.