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Boffo's Comments

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Lucky Tower

Play Lucky Tower

Nov. 01, 2010

Rating: 2

As Boffo was looking for the mute button, The realization dawned that the hero's voice and what happens to him is what this game is all about. 5/5

Project Wasteland 0

Play Project Wasteland 0

Oct. 28, 2010

Rating: 4

I find it totally ironic that the game fallout was based on was indeed Waste Land from Interplay. Not hating on the game in the slightest but find it humorous that while he defends not being a rip off, he picks the name of the real original =) A classic genre to explore, looks promising!

Ghost Hacker

Play Ghost Hacker

Oct. 27, 2010

Rating: 3

One of the best TD games ever posted on kong, playing almost as a puzzle. The towers and upgrade system is nice but it is overshadowed by the synergy demonstrated by the creeps themselves and figuring out how to deal with them. Clean, effective graphics and well coded game means no slowdown in the slightest, which in this day is not to be taken for granted. 5/5 solid

Photo Album: Middle School

Play Photo Album: Middle School

Oct. 23, 2010

Rating: 1

Boffo has made level 33 just by rating dressup games 5/5!

New Farmerr

Play New Farmerr

Oct. 23, 2010

Rating: 4

Look at the heifer, notice where it's staring.... udder-ly creepy. Holy Cow that scares boffo.

Ether Space Defense

Play Ether Space Defense

Oct. 23, 2010

Rating: 1

If you are having a hard time, keep in mind the enemy always runs clockwise, so place turrets accordingly. For the shields, be sure you place skill into shield projector as the pod doesn't defend nearby turrets by default. Try not to group turrets up too tight as when enemies explode, any nearby damage will all go to the shield pod. The second shield strength promo on the defense pods is a major upgrade and not too costly.

Galaxy Evo

Play Galaxy Evo

Oct. 17, 2010

Rating: 0

nice shooter, 5/5 just to balance all the hate, 4/5 other wise. suggestions: mute button even though the music is nice. Have the music fade into repeat better. Add auto fire. Allow us to skip boss dialog. explain the items better with accurate numbers. fix dialog typos. add a help option in game explaining the bonuses enemies drop, the ship stats etc. Great start.

Monster Slayers

Play Monster Slayers

Oct. 12, 2010

Rating: 1

Dammit, I have a serious gripe: I can only say I rated this fine piece of addiction 5/5 so many times. :sad panda:

Monster Slayers

Play Monster Slayers

Oct. 11, 2010

Rating: -4

You know, the game is silly easy, the multiplayer is flawed with summons + stupid AI and my all priest team got nerfed!!!! Damned game is addictive as all get up despite all that! 5/5 still.

Cellular Defense

Play Cellular Defense

Oct. 10, 2010

Rating: 20

For such a basic td game, there's really no excuse for the amount of cpu cycles this game eats. really unplayable on an older pc/laptop.

Monster Slayers

Play Monster Slayers

Oct. 08, 2010

Rating: 3

thanks person that put up really lousy army! no way gonna grind past level 12ish just to try and beat some overleveled monster group =) Amazing game btw. 5/5

Fantasy Heroes

Play Fantasy Heroes

Oct. 03, 2010

Rating: -1

Boffo made level 32 in kong points just by rating dress up games! Rate this minus if you understand sarcasm!

Battleshapes

Play Battleshapes

Sep. 25, 2010

Rating: 1

Needs auto fire or a button other than space that can be held down. Fastest way to kill a key board is spamming the space key hehe.

Air Attack TD

Play Air Attack TD

Sep. 23, 2010

Rating: 3

Woooo, I managed to kill one of the floaty disk things before I lost. Love how the rocket launcher is completely unable to kill a single thing as it splits its rockets between different targets and then next salvo, to an entirely new set of never before shot saucers. Epic fail.

PC.Defense

Play PC.Defense

Sep. 22, 2010

Rating: 0

The cheap tower (norton) works well against those tentacle guys who normally only take 1/3rd damage (exploits). Since it has good range and always does 100% damage it's a good sweeper if any leak.

Treasure of the castle

Play Treasure of the castle

Sep. 18, 2010

Rating: 8

A clue to how many treasures are on each floor would be nice so you can sopt check if you missed any.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 6

oh, another issue I noticed was that the healers will not heal troops unless they are getting beat on. I watched a mace at 5% health sit around while the healers watch the enemy match across the field to beat him down hehe. Worked well as by that point I was looking to kill off the lesser melee for captains but it was bad form.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 2

Minding the issues with footman speed out pacing support, I cannot see the use of ever having knights at all since they will dash out ahead and die isolated deaths the way the controls are now. One addition you might want is to add a separate charge/pullback just for the knights as they are great chasing down retreating troops. problem though is the hard cap of units I'd much rather have massed healers with captains and generals acting as a meat shield. Since caps are all encompassing, I have no room for overly fast knights or ranged who's range is too short.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 1

An issue people brought up is the over all range of the towers and troops. if one spawns melee before the enemy shows up at the gates, they will walk out of range of the fort tower. The only way I pop defenders is when the enemy is just about to start hitting the gates as they will then stand where they last fought. Also, the variable walk speed for the troops is counter productive. armored melee out ring ranged and heals both, never mind cavalry.

1WS2 Beta

Play 1WS2 Beta

Sep. 17, 2010

Rating: 2

One of the better age of war type games in that you really need to think about what to build when in order to beat the later missions. The major bug I saw concerned troops on defend chasing the enemy to the other side of the field. great effort though, gave it a 5/5 for the overall promise.

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