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Monkey Metric

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Jul. 23, 2009

Rating: 0

Have an option to make the up key the top right instead of telling people they are wrong.

The Space Game: Missions

Play The Space Game: Missions

Jul. 23, 2009

Rating: 0

Finally. Million total.

The Space Game: Missions

Play The Space Game: Missions

Jul. 21, 2009

Rating: 0

Level 7 is driving me nuts. I managed to get 10 pulse lasers down and the missile ships still get through. Regular lasers just get pwned. Too spread out for missiles. Dunno what to do.

The Space Game: Missions

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Jul. 21, 2009

Rating: 0

Still one of the best games on the site.

Unfairy Tales

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Jul. 20, 2009

Rating: 0

Why does every game like this have to start with "Wander bored around a lifeless town for ten minutes"? How about I click to go to a house instead of putzing around.

William and Sly

Play William and Sly

Jul. 20, 2009

Rating: -4

The camera following code is horrific. Please play any other platformer in existence to see what to do to prevent headaches.

Hedgehog Launch 2

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Jul. 19, 2009

Rating: 0

Four days focused on radar and fuel, with rocket for backup.

Red Remover

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Jul. 16, 2009

Rating: 0

Losing focus clears tunnel vision on third time through.

Red Remover

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Jul. 16, 2009

Rating: 0

Dark blue ones shouldn't be killable. Breaks its own rule. Make them light blue.

Bunni: How we first met

Play Bunni: How we first met

Jul. 16, 2009

Rating: 0

The legendary gem store can't be moved!?! It went away forever. have to buy another at 100 gems. Suck.

Bunni: How we first met

Play Bunni: How we first met

Jul. 16, 2009

Rating: 0

Awesome with hella cute style. One big problem though is that you are required to shake a ton of trees, and each time you do you end up with more and more framerate-eating apples on the ground. Need to limit how many fall from one tree, or make them expire after time.

A Short Walk

Play A Short Walk

Jul. 14, 2009

Rating: 0

Come on. Level two with a wall right by you and no indication of the direction you are facing?

TextMate

Play TextMate

Jul. 14, 2009

Rating: 0

Fjeld?

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 13, 2009

Rating: 0

Mars in 8. This sequel is way easier I think. Great style. On day 9 I got to 200,000 ft, got bored and let it run. It went for another half an hour. 243 million in 54 minutes.

Swordless Ninja

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Jul. 10, 2009

Rating: 0

Bugged out. Big turtle boss just gets stuck when killed. Walk through him and he walks in place.

Autumn War

Play Autumn War

Jul. 10, 2009

Rating: 0

Very close to being awesome. Cover is weird because even if I am shooting through an inch of trees, if the zombies are standing on a pixel of clear they aren't in cover. It would be interesting if pistols had ammo or something that would make them not just fling bullets at a 100 yds. The fight camera is just broken. Zoom out and stop fiddling.

Phage Wars 2

Play Phage Wars 2

Jul. 10, 2009

Rating: 0

Very good art style but a bad example of an even worse genre. Without neutral enemy counts in uncaptured cells, even the small amount of strategy of Nano War is removed. The customization of stats is a good idea, except that it isn't until halfway through the game that you are forced to make a choice, and Speed and Agility are useless.

Fragger

Play Fragger

Jul. 07, 2009

Rating: 0

You need to be able to hold the launch button down to pull the pin before throwing so you can have it explode early.

The Several Journeys of Reemus: Chapter 3

Play The Several Journeys of Reemus: Chapter 3

Jul. 06, 2009

Rating: 0

Dood, this series has always had imaginitive puzzles, and then you have "pegs in groups" as a puzzle? Holy miss the whole point of your own game, Batman.

Epic War 3

Play Epic War 3

Jun. 24, 2009

Rating: 0

Seriously. Tab away for an hour and you will have a ton of money and exp.

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