Forgot to mention... it would be nice to have a restart key (maybe 'R'?) in case others do this too... going to the pause menu and hitting restart isn't an issue, just an afterthought from finding this detail out.
Found a spot in the courtyard, first room (near the end) where you can actually get outside of the boundaries of the game (top-right corner). Leaves you stuck in freefall, unable to do anything except restart the level, create clones that also get stuck (can still do the self-suicide though), and shoot. (if you didn't have any clones out when you reached that spot.
i agree. Although the comments that are irrelevant to the game can be downvoted without any problems being made, those that actually help out others should not be downvoted, otherwise, what's the point of downvoting them? I understand if said information is common knowledge, but come on. Not everyone will view it as common knowledge, and as a result, will get less people playing, and less people understanding what's going on.
Rant aside, for those who are confused with the game (and saying there is no tutorial): Go to Campaign. The tutorial option should be the first one you see. Go through all 3 tutorials to have a better understanding of the game. For worlds that you have bought: Go to the "Mine" Tab on the Lobby. It should show all bought/saved worlds there.
@sloeber888 there are 3 tutorials available at all times. They are usually open, but if they aren't in the main screen, you can go through them in order by selecting campaigns, then tutorials.
@Ninjawaha Click the Mine tab. It should be displayed there. Worlds that have not been saved (by default it is not saved) will not appear in the worlds tab.
so close to the finish... final level, but i have to eat. Well, time to GIVE UP. Once i finish eating, then i will be back. I will win next time Tasselfoot! xP 224 deaths, Floor 40, Time: 01: 17: 52: 76
I can't wait for Give Up 3... then again i will be waiting via playing/attempting to beat Give Up 2. Had fun with the first, but this one... definitely more rage and some laughs with the result for hitting that GIVE UP button.
glad to see the sequel here on kongregate... Unfortunately during the time it was on armor games I gave up... a few levels away from the end. Fun and hard game, not recommended for casuals.
I have 3 worlds that were based on using the potions in particular, and I also had 10 of each potion as well. Only taking a look at the jump effect, it gives a much higher jump than what the jump potion used to give, effectively destroying my jump potion world (more like making it impossible to finish). As soon as I get the other effects, I will check to see if I have any additional problems. Currently not liking this update, since I liked the idea of having a limit on potions for a challenge.
Those moments where you are winning in tournament, experience a random error, and then you are forced to refresh and given a forced loss. Quite annoying :(
pretty good game, saw that there were many ways that most of the levels could be completed (as long as you are thinking outside of the box, you might not need to use some parts of the level to clear those other squares)
whoops, just realized that JoyBits are the actual developers of the game. LOL
Sorry about the earlier comment. It's still an app for mobile devices though, and I agree with others towards the pay-to-play deal. It's not wanted by a good portion of the Kongregate community, but unfortunately, the rich wallets of the few outweigh the personal thoughts of the majority. Some people just like to spend way more than they should for a game like this. If they want more money for funding other games, there will be games like this, and it is inevitable; many will hate it and stop being fans, some will cope with it and play for free, and the rest will just pay out of their pocket whenever they want to progress.
Rant aside, I will be part of the group that copes with it.
@umitsme09 it was ported from mobile devices to here. I would know, I had it on my tablet. If the actual game developers aren't the ones posted here, then flag the game. It's stolen from the original makers.
@Krazycat all the walls are avoidable. Just need high speed and good reflexes. @hho1 the coins are all collected when the boss is defeated. If you need more coins to get equipment/suits that could help with your current boss fight, go to an earlier one (or turn off skipping low level fights) for easy coinage.
I'm sorry, 20 was an exaggeration. I think it's 10 from trying again, but it still is pretty long for a fight, especially when you miss several times or you play semi-recklessly. Still dislike the gimmick fight though.
It's a good game... i have a problem with boss 15 on insane. Why is it a gimmick boss instead of a regular boss? Is it because it would be too easy? If so, the main issue with the gimmick boss fight is that it takes 'forever'. The only method for hurting the boss either does too little damage, or the boss has too much health. What is it, 20 hits, with about 15-20 seconds in between hits? Didn't keep count yet, but it feels too tedious. Going from building pure offense to building pure defense hurts too when it comes to preparation...
To add to Balbanes description on the powers, pressing space bar while in just the blue state with an ice platform under you will remove it, so be careful about what you do with it. Blue + Gold removes this feature though, so it will be much safer that way.
actually, disregard my previous comment. It only let me into levels resulting in a cost of my previous total of 2 coins. Still displays a total of -7 coins, though (at this time).
The display can sometimes get out of sync with the database. We thought we had fixed all instances of this issue but we apparently missed one. We'll look into it. EDIT: Display issues fixed!
Somehow got around the coins system just playing the game normally. Saved one of the levels i was trying to complete, and when i went to enter it, it wanted me to pay 3 coins. I had 2 coins. Somehow, it let me through. Did this twice, got a result of -4 coins. Now i can enter any level, regardless of cost.
apparently, replaying the game does make it impossible for the player to click on the button due to the text displayed over the button. However, wait for the shadow to spawn after the 10 seconds are up. It will do the clicking for you
Thanks for your words, we will keep them in mind =) We really want make a good game, not a Evil Money Manufacture, as many players thought.