May I say, the latest update's a good'un. Really like how the upgrade costs adjust for x1 and x10. That's brilliant! Keep up the good work. It's a proper incremental game - without the clicking that does my head in.
Hi guys! Enjoying the game, substantial longevity with the reset/angel investor thing, great idea. Something I'd love to see, if you can squeeze it in, is how much I've invested in the various businesses and what their individual return has been. Is that possibly doable? Gives me some idea of how useful it is to invest in x over y. Taa! :)
Work on resizing. Frog flies off screen (seemingly irrespective of size issues). FusRoDaness - do I really need to Google this in order to play a game? Whatever it was, it changed once and would not change back. What do the numbers in the top left-hand corner mean? Additionally: what is the player expected to do? What's the victory objective? What's there to keep a player for more time than it takes to load the game?
What can I say that hasn't been said by others? It's unplayably laggy. My suspicion is the saving settings: I have Flash set to prompt me to save locally, this game's saving *constantly* and I wonder if that's some of the cause of the lag. It is, I repeat, UNPLAYABLE, because of this. Also, it's derivative of so many other great games of the genre, and a lack of imagination and the lag/save issue makes it a 1/5 for me. Not only is it unoriginal, it's not even very good. Tool tips remain on the screen, 'Back' is the way to upgrades, magic tower is extremely OP, and unlike Kingdom Rush, which it appears to imitate, it doesn't have any of the fun achievements. But the dev won't read this because it was posted by Miniclip and they've already got their own site. I wonder if the game's any better over there...
I wonder if the problem with freezing lies in the cursor. My game keeps freezing for a few seconds, and I can't click more frequently than about twice a second. The cursor is lovely, but leaving the default cursor might work. The game's pretty annoying the way it is. Also: in the graphic for damage dealt, you've captured the image of your own cursor.
Advancing from Iron to .. whatever the next level was, was really difficult, as one of the criteria for advancement was fame of 250, which I could only get by buying the last palace (or idling the game for ever), which I did and then advanced the next eras in a couple of minutes - after the golden age timed out. Other achievement 'Launch the game 100 times' just won't happen. There's not enough content here *for* 100 games, and there are very few games that players will play 100 times. It would need to be exceptional, which this game is not at present. However, despite all this, there's definitely potential for this game to be fabulous, but it needs more content as there's not a lot of replayability.
'Merchant' achievement not gained, despite buying everything. Even with buying all the merchant upgrades, I still only have 100 storage space. Additionally, each upgrade doesn't display properly - the last, the spaceship, showed that it would 'Increase storage space by 500' before I bought it. Goody, I thought, having 100 already, I'll have 600. No, I still have 100. Increasing *by* means the number will be in addition to what already exists. Please change 'by' to 'to' if that's the number that it will be.
Turrets don't just need targeting priority, they need to hit their targets. For those who haven't found them yet, those towers for the blank spaces are drops. I'm assuming the upgrades are too, but I never seem to get to a high enough wave to get them. Tried it a second time, it's still got potential, but the dev seems to think that releasing new flawed games is better than repairing the ones he's already got. Quantity over quality.
Ugh. Where to start? No right-click menu at all. Can't select towers to find info on them. Laggy from round one. And, really, scroll bars? Definitely needs more work to be a good game, but love the idea of placing more than one tower on a location!
There was a bug, where if the speed went above 30 it would cause them to stop mining. This has now been fixed.