Electrons are larger, but less massive. Kind of like how a one inch square column of air 100 miles high hurts a lot less resting on your head than, say, a 1 inch column of iron 100 miles high doing the same.
Joarib, the game happens today. That number of days puts the last login by Bruce Dayton at October 30th 1964, which seems reasonable, given that he celebrated his birthday at the facility on March 18th of that year.
The Dark Knight achievement multiplier doesn't seem to be working properly. I've got the 500 achievement, but for some reason, I'm only getting +4x multiplier (10 knights per altar). This wasn't the case before the interface update.
"So, I'm on fire, and stuff... and like, I've got one hit point left. I'm just gonna wait here til my turn, then hit this lady with my sword, then die. Too bad there's no easy 3 step technique that could have saved my life. Well, it's my turn. Goodbye, cruel world! Tell my wife and kids I love them, guy who looks like me!"
You've got memory leak, bad, Bob! Please fix the engine before you go making new features for the next game, and update all your previous games to fix the leaks there, too!
Perhaps you could add a feature to disable the angel investor warning in a future update. It's a minor enough thing, but I earn 50 trillion AI an hour, and I know I'm not alone in that, so 1 trillion AI is nothing to us.
Starting to question whether this dev will actually be updating the game again... So far, there's no news of a fix in the works or any response to top comments... Sad.
500 achievement = +5 multiplier. Base altar value is 2. 5 * 2 = 10. ~Taiga