@Trepach: Enemy civilizations will give you tech points when you destroy them, depending on how advanced they were and if they had the scientific trait. There seems to be no way of slowing down evolution.
whats the message in weird characters in the final video?
nice game btw, extensive usage of a browser is highly recommended, I couldnt power up marcjohan computer (my music education sucks)
ALWAYS level up damage, getting better weapons is the 1st priority, key to survival is cleaning those nasty clouds of enemies ASAP before they start kamikaze bombarding your ship or filling the screen with bullets
By the way i think i just realized why the game counts each time you cast a dice which could make the attack to miss if you roll 1. And why the fifth time you do so its marked with a golden dice. Is it because aiming for five of such rolls maximizes your damage in the long term?
Now i get why the alien campaign is considered hard. It must be because, even tough you complete all the objectives, the missions are always a failure in the end. Why didnt the alien defense deparment or whatever fire their strategists after Raze 1??
Day 1: alien vessel fires on human freighter. Misterious artifacts found somehow on the freighter afterwards are tought to be the reason for the attack.
Day 2: A team is sent to retrieve those artifacts to try and make peace with the aliens.
Day 3: Before being delivered, the artifacts are to be stored briefly on a nearby facility, which happens to be a research center.
Day 4: Researchers find out artifacts are actually really powerful. Some aliens appear to retrieve them. We give them lead instead...
ok, do i managed to break free of my own prison, go to the village killing JUST 2 people, and scape unharmed to the woods, eluding the hunting party.
Does this mean I beat the game?