Awful 2D enemies, awful problems with placing towers...
Money trandencending levels could be good but doesn't work out well here...
Never got to see the last tower... <.<
The last 2 levels feel so identical I thought I had failed the 5th through some sort of bug first...
As LeonidasRex said: Good effort for a first game (if it was your first) but needs some serious work to be worth the time people spend playing it...
When the last 4 waves come you HAVE to juggle or leak... They need to be nerfed (especially the one that freezes all your towers with 700 range and enough power to do so 4 times per tower!).
For a packed engine game this is really really good... but it still sucks :P
First when I got the damned missles I understood exactly how the entire money thing works: Don't get hit by anything and you won't lose money at all!
Stupid game <.<
Oh yea... needs more instructions too as those are REALLY not enough to help people understand how to jump, what deducts money and such without having to just attempt it...
Worst part of this game is that the further you get the harder it is to avoid losing money...
I just started out with like 27.5k money and ended below 10k!
OK game, not awfully awesome since it can randomy cut off the first 20 turns you spend making them entirely pointless...
Also I don't quite get the entire 'xp' and exploit system as it's pretty vaguely explained...
Also the inability for the Autocannon towers to aim but firing in a spread can be a SERIOUS headache because they miss targets FOR NO REASON OTHER THAN CRAPPY AIMING >.<
2/5 until you fix the placement and aiming issues... the aiming issue would, in some cases, just be a challenge but it ruins it when you start with 1 tower that shoots weird and dont get money to upgrade it fast enough or build enough of them!
Silver is pointless as its only used for units, units are barely used if played right so silver stacks up to silly amounts.
Gets awfully repetitive but despite all of this it's a fine time waste if you aren't aiming to actually finish the game... then it's just too long and repetitive really <.<
One of the better things of this game: The music... Usually not something you notice but all 8 tracks are random and fits the game really really well, always has :)
Besides the issue with feeling like you gotta press every button all the time combined with remote and laser mines being timed things you cant just spam making controls feel HORRIBLE...
Gold might require a boost...
Can't be bothered with this game anymore, sorry.... it's just too much of a bother with the controls
As people have said probably about a million times already: too little money gain, too many enemies and a tad slow on the repairing <.<
Not awesome game but could become quite good if balanced properly
Something that annoys me is that Im 99% certain I should have the "For the Horde" award but I don't... had a similar issue with Architect (which I had to beat a level after reaching the required paved spaces to get).
Minor issues? Just me? :\
Ain't an awfully big fan of how the guards act and either the absolute need for a lot of patience or luck (eg waiting those 10 minutes for the 5 guards basically staring at the target to move away or hitting that split second window to kill him and get to safety...)