If you can't bother to make a game that functions at all, why should we provide helpful input? Okay, I'll tell you: You can beat the game in 3 seconds with no challenge whatsoever. If you think that such a game is worth playing, you're either 4 years old or you have an IQ of 4.
Take note: Any game that derives its challenge entirely from guesswork, instead of through decisions logical or intuitive, is a bad game. Avoid doing this in the future.
Turn-based battles are fun... in moderation. When the game is made up of nothing but turn-based battles, it gets boring very quickly. And no amount of fanservice with a poorly drawn character will change my mind.
The big jump to the ladder in 3.3 is way too difficult. I lost 7 lives on there. Otherwise, I have to say that, surprisingly, this game is actually not half bad. So... yeah.