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ChaoticBrain's Comments

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Bloons TD 5

Play Bloons TD 5

Aug. 29, 2012

Rating: -8

If you like the BTD4 music better, mute the music on this game and open this in another tab: http://www.listenonrepeat.com/watch/?v=iSXtfhtaoVQ

Bloons TD 5

Play Bloons TD 5

Aug. 28, 2012

Rating: 2

I don't know how that monkey on the title screen got his hands on an infinitely-regenerating banana, but I want one.

Bloons TD 5

Play Bloons TD 5

Aug. 27, 2012

Rating: 19

BTD3 gave us the MOAB. BTD4 gave us the BFB. BTD5 gives us the ZOMG. I suspect that when BTD6 rolls around, we'll get an even tougher MOAB-class bloon, which itself contains several ZOMGs... and it will be tinier than a black or white bloon.

Bloons TD 5

Play Bloons TD 5

Aug. 24, 2012

Rating: 2

"This round will separate the strong from the weak." Well clearly it's not doing a very good job at it, if I keep getting through.

Bloons TD 5

Play Bloons TD 5

Aug. 23, 2012

Rating: 4

I pity the people who already invested a ton of Kreds in BTD4.

JumpingLine

Play JumpingLine

Aug. 19, 2012

Rating: 4

The only thing that would improve this game is if the music was context sensitive. The bounce frequency would determine the tempo, the apartness of each bounce from the last would determine the pitch, hitting specific platforms or activating certain triggers would add special flourishes.

Dibbles 3: Desert Despair

Play Dibbles 3: Desert Despair

Aug. 08, 2012

Rating: 6

*Gets the king in first on Level 25* *expects three remaining Dibbles to follow* *remaining dibbles spontaneously explode* WHAT THE FU

[Visible] III

Play [Visible] III

Aug. 04, 2012

Rating: 3

Those shock projectiles are rather cheap. Why doesn't invisibility work on them, anyway?

King Of Elements

Play King Of Elements

Jul. 30, 2012

Rating: 4

It's a good start, but it feels like nothing ever changes in the hour or so it takes to beat the dungeon. The caves are the same, Most of your spells are the same, the enemies all look the same... it needs more variety.

Developer response from MasterizerX

Thanks for you comment! I have put most of the time on programming the mechanics and tweaking the difficulty as I am not an artist so I did not have enough time to do more visual. The map took a lot of time to produce because I had many problems and I tried my best to make it look good while it being optimized. Maybe I will make an update with more types of enemies else I will make a completely new game using the same mechanics I developed but with much more features !

Tris Morphis

Play Tris Morphis

Jul. 30, 2012

Rating: 1

When you move a horizontal straight block left and right, it will go through and erase blocks.

Developer response from Siyano

now fixed

Seedling

Play Seedling

Jul. 25, 2012

Rating: 1

Okay, in Lacste, I could understand if the button in the little green room at the end of the hallway reset when I exited the room. But it doesn't reset, it just doesn't register as pressed, until I go all the way down the hall and it enters the screen and it magically suddenly registers as pressed.

Developer response from TimeBlog

Nah, it registers as pressed, the wire just doesn't light up :P It's a tough-to-fix bug that I haven't gotten to.

Seedling

Play Seedling

Jul. 25, 2012

Rating: 1

And then in Lacste it started showing my keys. I could've used that feature 15 minutes ago...

Seedling

Play Seedling

Jul. 25, 2012

Rating: 0

...And Inventory does something completely different from what I thought it would.

Seedling

Play Seedling

Jul. 25, 2012

Rating: 0

Oh. The leafy thing IS the green key. Well, I would have accessed my inventory to figure that out, but neither the V or I keys seem to do anything.

Seedling

Play Seedling

Jul. 25, 2012

Rating: 0

In the screen to the right of where you first fall into Rostef, when you get the strange, leafy artifact, if you pass over the button that blocks off the path, and you get killed, you're trapped and must start the entire game over. There's that tunnel with the green door, but I never came across the green key before then.

Sugar, sugar 2

Play Sugar, sugar 2

Jun. 24, 2012

Rating: 3

Teleporting sugar?! MY LIFE IS COMPLETE.

Jelly Escape

Play Jelly Escape

Jun. 19, 2012

Rating: 0

Does anyone else notice how the drum track is almost consistently out of sync with the rest of the music?

Zomgies 2

Play Zomgies 2

Jun. 16, 2012

Rating: 0

Level 11: WHAT SICK MAN SENDS BABIES TO FIGHT ME?!

a Grain of Truth

Play a Grain of Truth

Jun. 13, 2012

Rating: 2

@Arachnakid: The cloud puzzle follows the rules of solitaire Mahjong, a.k.a. Taipei.

Achievement Unlocked 3

Play Achievement Unlocked 3

Jun. 09, 2012

Rating: 4

I completed the game and started a new one. Now I have a 90% orange list, but only 2/400 achievements earned.

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