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ChaoticBrain's Comments

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Super Duck Punch!

Play Super Duck Punch!

Mar. 24, 2013

Rating: 1

Duck-sized horses? "My little pony, my little pony, aaaAAAAAAAARRRRGHHH, MY SHINS!!!"

Decision 2

Play Decision 2

Mar. 22, 2013

Rating: 0

I could watch that hand icon animation all day. *waggle waggle waggle*

Turnament

Play Turnament

Mar. 15, 2013

Rating: 3

My character sucks at magic. Can I roll up a new one please?

Give Up

Play Give Up

Mar. 15, 2013

Rating: -9

Oh look, another game with an AI that demotivates you constantly without having any of GLaDOS' special-tailored wit or delivery. No thanks.

Hello Worlds!

Play Hello Worlds!

Feb. 25, 2013

Rating: 1

As much as I enjoy this game, I must point out that the tutorials tend to be near worthless, as it's very easy to do levels out of order, and end up getting acquainted with a new obstacle well before you are ever given a hint on how to use it.

Code Fred: Survival Mode

Play Code Fred: Survival Mode

Feb. 24, 2013

Rating: 2

@xonsargi: In a world, where things are awesome... one man must escape the jaws of death, and hold onto that which keeps him alive...

Beloved

Play Beloved

Feb. 17, 2013

Rating: -4

Kinda ham-fisted, in my opinion.

Infectonator : World Dominator

Play Infectonator : World Dominator

Feb. 16, 2013

Rating: -1

Ha. Northern Water Tribe.

400 Years

Play 400 Years

Feb. 13, 2013

Rating: 38

I think as soon as you bring the grain, the village needs to start growing within a year, to indicate that you've done something correctly. With the trees and the water, they grow and change quickly enough that I know that I'm doing something right. But with the village, it takes much longer. I'm too afraid to burn that many years on what might be the wrong solution, so after seeing no change for a couple years, I'll wander around some more and look for something I might have missed, checking each season one by one. After about 15 minutes of checking the entire explorable area in each season, I'll notice that something seems kind of different about the village, and only then realize that I'd solved the puzzle all along.

Frantic 3

Play Frantic 3

Feb. 10, 2013

Rating: 7

Ivod's suggestions are good, but I highly recommend you buy one Emergency Device among your accessories. When you enter secondary fire with one equipped, all bullets near your ship will turn into harmless coins, allowing you to escape sticky situations. However, after you use it, you have to wait something like 5-10 seconds to use it again.

Robot Wants Fishy

Play Robot Wants Fishy

Feb. 06, 2013

Rating: 2

I still maintain that this is the worst game of the series. I highly recommend you skip this one and go straight to Robot Wants Ice Cream.

Caesar's Day Off

Play Caesar's Day Off

Feb. 03, 2013

Rating: 10

One of the comments mentioned that in ancient Roman times, thumbs up meant "kill" and thumbs down meant "don't kill". To that end, I think you should add an option at the start of the game, between Classic mode and "Historically Accurate" mode. (Classic mode changes nothing, "H.A." mode just reverses what thumbs-up and thumbs-down do, except for at the elevator and the statue.)

Folds -- Origami Game

Play Folds -- Origami Game

Jan. 26, 2013

Rating: 3

Finally! Now even we fine-motor-skill-challenged folk can know the joy of origami!

SkullFace

Play SkullFace

Jan. 25, 2013

Rating: 0

Skullface, he's got a big skull face! He's got the body of a skull, and the face of a skull! And he flies through the air, cause he's got a skull face! Skull face!

P*NG INVADERS

Play P*NG INVADERS

Jan. 23, 2013

Rating: 0

I have a few suggestions on how to make these completely separate game mechanics more integrated with each other. First, make it so that the Pong ball is your primary method of attack. Make the waves so ridiculously large and fast that it would be impossible to take them down with an ordinary gun, thus justifying the use of this giant energy ball which can steamroll through enemies effortlessly. And second, get rid of the shield, and replace it with a gun that shoots paddle-sized ammo, which you can use to bounce the ball and destroy enemies (but make sure to limit the gun's rate of fire so that it's not as destructive as the ball).

P*NG INVADERS

Play P*NG INVADERS

Jan. 23, 2013

Rating: 0

Well, it's an interesting concept... but unfortunately, rather than feeling like a fusion of two games, it just feels like you're playing two completely separate games at once. The Pong ball just passes through the Invaders harmlessly, so I'm just left questioning why you're even bouncing this ball around in the first place. Plus, having to constantly hold down a key to keep your bouncer shield on gets rather tiring.

Squidy 2

Play Squidy 2

Jan. 23, 2013

Rating: 1

Don't do drugs, kids.

Fractured

Play Fractured

Jan. 22, 2013

Rating: 0

Now make it in Unity in 3D. (And try not to summon the Great Old Ones.)

Developer response from GroZZleR

I'm not even sure how such a mechanic would work in 3D.

Pike Club 2

Play Pike Club 2

Jan. 17, 2013

Rating: 0

Willythenilly, at least in this game, Miss Violet is actually a character. And, in a game all about memory, she's also one of the most dangerous.

Wilt: Last Blossom

Play Wilt: Last Blossom

Jan. 15, 2013

Rating: 3

xzxzccc: The main character is always called a protagonist, and the one who opposes the protagonist is an antagonist. The two movies you listed are examples of Villain Protagonists.

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