The dropped cells are difficult to see with the explosions, and don't seem to last long to pick up. Also, the A and S cells are VERY rare. I get G's a lot. Like too frequently a lot.
Thanks for the comment Chubawuba, do you think if I made a video tutorial it would make it more clear? When you develop a game you lose sight of how to explain it because you created it...so I will admit..I am not the happiest with the directions..I really love tower defense games, but the one thing that always bugged me was when you could have so many characters in the same spot overlapping each other..so that's why I made it so that if a character is in a spot, another one can't be there
The mechanics are terrible. The bow won't move after you pull the arrow back, so it makes aiming a non variable in this game. If I have to aim first, then pull the bow back, it makes aiming difficult, because you can't account for movement.
Would be great if the clicking would be more accurate. They move around a lot, and there isn't a lot of time to breed enough to survive. Plus sometimes they won't recognize clicks for a few seconds.
Gustav gave me a machine gu for 25 rations. Then a few days later, came by and offered me 25 rations for the machine gun he had his eye on.
Gustav is not a good business man.
Click on the red button