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cipher_nemo's Comments

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Ninja Quest

Play Ninja Quest

Dec. 23, 2008

Rating: 0

No real challenge = no fun. Like Game Bombs other games, polished graphics and such, but lacking in some key areas. Over pumped marketing yields rushed games. For example, falling into a puddle kills you (fine, I can accept that), but you spawn right over top of the same puddle, making you try to move out of the way immediately. Lame. And all you do is swing your weapon like mad when close to enemies while they swing away at you? Where's the strategy? Where's the skill? Where's the fun?

avo-de

Play avo-de

Dec. 22, 2008

Rating: 0

Oh btw, unlimited mode stopped spawning enemies after I hit $1479. I moved all over the big square and no enemies. I fired everywhere and no enemies, just hung up with no spawns. Wow, lameness with the bugs. This game is far too buggy! I'm giving up on it.

avo-de

Play avo-de

Dec. 22, 2008

Rating: 0

I just tried unlimited with all the weapons and the missiles are horribly programmed for performance. Launching a stream of missiles will lag ANY system. I'm on an Intel Core 2 Duo E6850 overclocked to 3.6GHz with two 8800 GTX is SLI and the missiles lag so horribly that the game slows to a crawl. Crap programming? Absolutely. You think for all of the marketing they shoved up this game's arse that they'd have it polished. I guess no amount of marketing saves poor programming.

avo-de

Play avo-de

Dec. 22, 2008

Rating: 0

Way to easy. And what's this, only 7 levels?!? A freakin' preview. Get your trial crap off of Kongregate. It's a decent game, with some professional polishing, but broken in many ways, from spawning bullets and enemies right on top of me, as well as worthless "bombs". Also, why have a player controlled thin with two canon-like arms, but it only shoots from the middle? I lost two lives throughout the entire game. The only time I lost lives was when things spawned on top of me. Otherwise, it's a cakewalk of NO challenge. Fun, yes, slightly, but no serious repeat game play value there.

Catch The Hat! Demo

Play Catch The Hat! Demo

Dec. 22, 2008

Rating: 0

You can't tell if you're catching the hat or not. No penalty and no reward.

D-Evo

Play D-Evo

Dec. 22, 2008

Rating: 0

odd, clumsy UI. If it looked interesting, I might want to continue to pay, but it's far too kiddie-focused for me to bother. Professional design, but seemingly quick-and-dirty content.

My Game Beta

Play My Game Beta

Dec. 22, 2008

Rating: 0

Demos are there to learn, not to chew on, digest, then vomit all over Kongregate. Loser.

MARTINS AWESOME MOUSERACEGAME!

Play MARTINS AWESOME MOUSERACEGAME!

Dec. 22, 2008

Rating: 0

Please, grace Kongregate with another of your Microsoft Paint vomits. No really, your games have so much deep meaning, like when I stare into a pail of vomit. Loser.

Balloono

Play Balloono

Dec. 22, 2008

Rating: -1

really lame bomberman rip-off

MARTINS AWESOME MOUSERACEGAME (CRAZY EDITION) v.1.0

Play MARTINS AWESOME MOUSERACEGAME (CRAZY EDITION) v.1.0

Dec. 22, 2008

Rating: 0

sad attempt... you and your game fail.

Mechanical Commando

Play Mechanical Commando

Dec. 20, 2008

Rating: 0

Fun game, but horrid balance. The final stage 5 boss was a pushover, but the 11+ waves of survival mode are bullets flying in more places then I can move to dodge them. Also, the weapons are 100% lameness. None of them are any better than the others, and flame is the worst. Don't make me pick them up by walking over them. If that's the case, make them a little more rare (or power ups for picking up multiples in a row of the same type). Otherwise, I should be able to select them. Fun game, lame bosses, lame weapons, and far too short.

Kingdom of The Wind

Play Kingdom of The Wind

Dec. 19, 2008

Rating: 0

Very bad for a card challenge. Horribly balanced game and it's JUST NOT FUN! Gees, who picks these card challenges? 100% lameness. No thank you.

Rescue Under Fire

Play Rescue Under Fire

Dec. 15, 2008

Rating: 0

Good concept and detailed game, but repetitive and landing is extremely annoying since you have to guess where your chopper is in relation to ground. I can't see a shadow until I get close, and the shadow moves.

Aether

Play Aether

Dec. 14, 2008

Rating: 0

Finished it, fairly simple once I learned I could affect objects be either moving over them, on top of them, or swinging around them. Fun experience to try at least once.

Aether

Play Aether

Dec. 14, 2008

Rating: 0

Ack, the music was recorded with too much gain and peaks with garbled noise. Annoying.

Aether

Play Aether

Dec. 14, 2008

Rating: 0

Looks like it loaded after timing out forever and refreshing the page several times to test.

Aether

Play Aether

Dec. 14, 2008

Rating: 0

Black screen... I get nothing. Game is broken, sorry. Firefox 3 and Flash Player 10, should be a winning combo. If your game doesn't work with the latest Flash Player release, then it's junk. :-P

Hey Wizard!

Play Hey Wizard!

Dec. 10, 2008

Rating: 0

Great quality game with awesome music. However, control of "flying" with fire is REALLY annoying. It's not difficult, just annoying, and therefore not fun. Everything else is top notch, though.

Up The Ship

Play Up The Ship

Dec. 10, 2008

Rating: -1

Very bad for even a first game. No collision detection of rocks, points are meaningless since the ship is never destroyed and you never lose more points than you gain. What's the point? I could get a high score by doing absolutely nothing but letting the game run for hours. Also, the rocks start to fly so fast and are almost a solid lump that if the game had rock collision detection, it would not be possible for the player to fly through the rocks (ie: speed 20+). 1/5 lameness.

7 Differences (Chilean Mines Version)

Play 7 Differences (Chilean Mines Version)

Dec. 09, 2008

Rating: 0

1/5, very poor design, with mouse cursor changing, not to mention no protection from the "tab" cheat. Also, the freakin' sound is annoying with "yeaaaaah" then ZAPKRACKLE! And only one level? Lameness.

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