Yeap. I conquered the entire map and yet had to wait for the VP countdown to end. Seriously? Who is counting when I've killed everyone. The secret gnome people of the underworld?
My single issue is this; you reused all the bosses TWICE. My greatest glee in this game was to play each level and face a new boss...until suddenly there were no new bosses. And then there were no new bosses AGAIN. I mean, I guess I can kinda understand; it's difficult to make an entirely new boss every level. But I think it'd have been better to release the game in three parts, each with their own ACTUAL INDIVIDUAL LEVELS then pull the kind of Korean MMO bullshit that you did.
My biggest problem is the lack of plot. Why the hell am I fighting? Is this an arena for cash, like the Unreal Tournament games? Or am I actually fighting some kind of war by killing puppets, like that one Star Trek episode.
Wait...what's the point of debt? I've been paying it...but now I realize it can just climb forever and I can ignore it. Do you go bankrupt at some point, and have the bank repossess your store or something?
I can't even fathom why this awesome game has such a low score. I think it's just not...user friendly. IE: Stupid people can't figure things out without obvious directions and just give up. Anyhow, my only actual ingame disappointment was the last (real) level. (Where you first meet Oliver.) Some of the other puzzles took me at least a few minutes to solve. The last level had NO difficult puzzles. Which is slightly weird, given that it's, well, the last level.
I just got three shot by a large black man. Aside from not confronting him at all, how the hell am I supposed to win? And while it sounds obvious to just ignore him, it's hard to suck bad enough to not obliterate the enemy "ambush" within thirty seconds. Except for the black guy, that is.
Such a lame ending/beginning. It's the same no matter which side you chose, isn't it? Shouldn't the grand crusade I just touched off be SLIGHTLY more important? The end of the Merchant Guild monopoly? The preservation of nature at any and all costs? And honestly, that in itself is flawed. I don't want to help stupid tree huggers, but I have to to get a good bow. Can't I help say, the wizards, and then loot the bow from the corpse of the Ranger leader?
For those too lazy, when he goes to find his family, Subject discovers a note stating that he killed them while insane on a drug created to enhance his utility as a soldier. When he goes to the city he observes it being nuked as he enters. When he goes to get revenge on the Doctor, he finds the man has committed suicide out of regret for his actions.
The only thing this game lacks to fully recreate my childhood is an absurdly idiotic plot. The accursed Baron von Evil cannot simply go unnamed! Only by uniting against the Union of Soviet Socialist Reichs can we prevail!
SO buggy. The game must have crashed a half dozen times. And the whole "you have to fight Valde for ten minutes before you can fight the Master again" idea was absolutely idiotic. I mean, really? Is that quite necessary? The Master kills me in like ten seconds. So I get about ten seconds of learning his moves, and then have to wait through a long and stupid fight for ten minutes before I get another ten seconds to try and desperately figure out how to not immediately die.
This, and some other problems, detract from the game tremendously.
Other than that my only issue was when you delved into philosophy a little too much. It seemed a little ridiculous for somebody to have a five minute dialogue on how suffering is important.
So yeah. 4/5. Close to 3.5/5 due to the bugs, but meh. I'll give it to you. It's not like my solitary review even matters.
I got Fs on like, literally everything physical. Not sure why-I can run damn fast and I'm probably a little above average strength-wise for my age group, which is far above average overall. My only problem is my endurance...which I got an A+ on? That definitely should've been an F. Or a Z.
So yeah. I got an A, but this test is a bit...invalid. I mean, it's still got the whole "USIN' EXPLOSIVES AND GUNS IS GUD, LOLOLOLOL" idea going on. Because that totally wouldn't call down an absolute shitload of zombies. Not at all.
I missed only the second to last note. And I'm fairly sure there's a secret ending if you kill all the sisters and get all the notes on hardcore. (Unless hardcore was made just for the added challenge, in which case RAAAAAAGE.)
So yeah. Damn it. There needs to be a way to go back to levels already beaten. I WANNA GO TO B51!
The Crystal race is super cheap from what I can see thus far. I'm able to put out a bunch of "sapphire" units, a spark or two, and then turn those sparks into death machines. It ought to be they kill something when they're destroyed. Otherwise I end up with a "20-20" Spark and anything that touches me dies immediately, forcing them to ignore the tremendous amount of damage I'm dishing out.
Also...yeah. Do a campaign and make the other races more easily accessible. I'm not playing this game for an hour just to get to play a single other race. I'm certainly not playing it for six.
Made it the whole way there with 0% infection...the ending was a little upsetting. Though I probably could have killed them all and settled there alone. In any case, to those who might play Dead Frontier...Dead Frontier would be a lot better if it was more like this game.
Instead of the standard MMO grind-fest.
You need some kind of Central Depot where all your civvies are stored. Because when I order seventeen plus men to build a tower, and it takes them more than a minute to do so, and I lose because of it, it doesn't make the game fun.,