So...wait. You are a terrible organic creature that uses magical abilities to summon minions so you can destroy planets and the starfaring races that inhabited them.
...
JUSTICE!
That...THAT'S THE ONLY BADGE!? Are you shitting me!? How about "beat the game-medium". How about "beat the game as all factions-hard". How about "unlock every achievement-hard".
There's a load of bugs, tremendous balance issues, and it's easy. As the British I beat the entire game without losing one unit. The British range makes them inestimably superior to every other faction. The pathetic "range" of the Prussians make them absolutely useless in every way. The French are decent at best.
Further, cannon are both useless and unnecessary. For the cost of a good cannon, I get a dozen infantry. A cannon kills perhaps ten men, on a good round. A dozen infantry kill nearer to fifty. Cannons need to be able to be aimed and fired by the commander. Otherwise they serve no purpose at all.
Finally, achievement benefits should be able to be turned off. I cannot repair a thousand buildings, because the slow repair I get during combat from repairing six hundred buildings is enough to keep my walls continuously at one hundred percent. Palisades, too-I'm not even using advanced walls.
And given my strategy is "surround my castle with infantry" I should be failing.
New, "hard" game? New...HARD...GAME.
RAAAAGRAHAG.
Seriously though, this game was awesome. But I still refuse to play "hard." I need to like...eat. And also...not do that.
Biggest problems were the whole "zombies shoot through rocks but I don't." Second biggest was the ridiculous weapon progression. Each weapon up is just massively better than the one below it? And you have to buy them in order? There are supposed to be tradeoffs. For example, a shotgun is good close range, an assault rifle at medium range, and a sniper rifle at long range. And the idea of money is that you can choose to save up for a super powered weapon, or buy cheap weapons for a quick advantage.
And that was pretty lame where you just reused the first level for the last one.
Awesome. Completely mindless, but awesome. You may want to add achievements or something though, otherwise I feel like I'm competing with myself. Which is about as ridiculous as trying to play chess with yourself.
I love how negative comments are voted down by morons attempting to gain respect with their fellow morons by pretending to be cultured. I've replayed this now, in an attempt to understand what possible merit it has. Aside from artwork, which I genuinely believe to be one of the least important parts of a game, I've found none. It's a game telling you to be relaxed. Like a commando at a peace rally. Blatantly, too, there's no real subtext or anything else. So I revise my simile. Like a _flamboyant_ commando at a peace rally.
This game is overall meh. The story was decent at best. The message, "relax", was obvious from the beginning, without wasting my time on a slow and easy game. And the actual gameplay was absolutely idiotic. I gave it a three, but thinking about it honestly I probably should have given it a two. There's a difference between "artistic" and "stupid." This falls primarily into the second category. But like the Emperor's New Clothes, nobody is quite willing to say so for fear of seeming dumb.
This game is just -barely- at a 3, but the frigging sarcastic button game got over a 3.5.
...
I thought The Last Airbender killed my faith in humanity. Apparently, it didn't. NOW it's dead.
The biggest problem I have with this game is that new characters are usually at absurdly low levels. Mardek is at 22. I just got Elwyn at level NINE. NINE! I will never, ever use her! It would take like three hours of nonstop levelling to make her useful!
Got it my first try. Owned. Once you get past ten or so the rest fall into place almost immediately.
In any case, the first house is yellow, norwegian, water, dunhill, cats. Second house is blue, danish, tea, blends, horses. Third house is red, british, milk, pall mall, birds. Fourth house is green, german, coffee, prince, fish. Final house is white, swedish, beer, blue master, dogs.
SPOILER: Deugan died in such a tremendously retarded way. I mean, really? It took me like two minutes to kill that thing the first time. I had nine minutes left before the ship blew up. I could have fought four of those things and still made it out with time to spare. Hell, I could probably take out five if I absolutely had to. That'd be cutting it a little close though.
In a way, this game is a fancy version of rock-paper-scissors. Except you can see what the opponent is going to play in advance. And occasionally you, or the enemy, can smash through a whole load of rocks with scissors, because your scissors are made of gold. Or explosions. Golden explosions. So yeah. You might want to balance that a bit. Where rock always beats at least ONE scissors?
The balance is an amusing joke. I used the egyptian enemies the whole freaking game. Zerg rush worked like a charm on every single enemy, including the endurance level.
Worse, the "endurance" level was less about how long you could endure against the enemy, and more about how long you could endure against your own boredom. I had nearly double the number of buildings the enemy did, and all of them were better. (3 fully upgraded tank factories?)
Seriously. Either make the "endurance" level a "challenge" level; and thus beatable, or make the enemy about a million times more difficult.