I don't want to see Crush The Castle 37: The Levels The Players Made For Us So We Don't Have To Put Forth Effort, or lame rerun sequels like that. But dammit, I would love a Disaster Will Strike 2! :D Hearing snotty, snarky eggs scream as bees and boulders snuff them out is strangely satisfying! 4/5 only just for ending my fun so soon, heh.
Garbage. Just terrible. Facebook style gameplay but .. you waste time-energy because your Hunt 'found nothing'? They start you out with monsters you're incapable of defeating? Someone though enough 'dark' style would compensate for having no idea how to make a game interesting. Start with making it fit in a normal browser. 1/5 only because I can't rate it any lower. Hope you got some nice $ from these terrible game designers for this trash, Kongregate.
WOW! Great game, VERY original, love the music and the voice acting. Any chance I could see that whole poem at once after completing the game? :) Off to play bonus levels, 4/5!
I played this silly MMO for a few weeks, built up a nice set of resource gatherers, left people alone. Joined a nice Corps, cool people to talk to, no big deal. Server merge happens, I've been hit 6 times. I'm done with this money-grabbing trash. If you want the badge, use Truce Card, level resource gathers quick, get the badge and get out. 1/5 game now.
GARBAGE. Ridiculously long game with ridiculous dead ends, ridiculous monsters with ridiculous health level, a ridiculous non-ending, and THEN he asks you to donate?! Absurd. BY THE WAY, do not take the nearest staircase when you have 2 options, he's ridiculous enough to make you run the whole dungeon all over again.
Can't tell if trolling or just really bad game design. Challenge is replaced with huge hit point enemies, creativity is replaced with repetition. Movement bugs abound, and often leads to pointless time-wasting dead-ends. Terrible game that didn't deserve the extra attention. 2/5, and to Greg & Co, belated coal in their stocking.
Can't believe I'm saying this, but this game NEEDS an upgrade system. "Bigger Explosions", "Explosions Last Longer". Thankfully, the music kept me from wanting to break something. 3/5 for a fun, short game. Boomshine II could be really good, if they expand on this...
Quick hints for those just wanting the badge. You can use up/down to scroll in menus, and hold down the space bar to 'spam' dropping souls. Hold Shift and Left/Right Arrow to move around, or to upgrade by 10 units. Game's just okay for an Idle kind of thing, music's neat though. :)
Not my thing, I hate 'help' because its never as helpful as it would like to think, lol. Nothing like having a bead on a bug, only to lose it because a sniper rifle is shoved in your hands. Good idea, but gets MUCH better when 'auto' is turned off. 3/5 so far, not too bad.
If this game was a person, he'd have no friends. Every time you think he'll be fun, he screws it up and you can't do anything but watch your cards turn over uselessly. And he never stops asking for money...
I'm not an RPG fan normally, but this game is just excellent. Graphically great, yes, but it plays well with tons of options. The only thing I'd ask to change is the ability to control the order of your characters' actions, or at least a 'pass' so that character's turn is moved to the end of the queue. That way, the slowest guy doing buffs can go first, and so on. Otherwise, 4.6/5! :D
Gotta love going to a mission checkpoint, only to find its dead in the middle of a blimp. This game designer just does NOT want us to win... lol ...or have fun.
Why does the rocket stick to blimps and balloons like velcro? Ugh, same as Into Space 1, only drawn out over several hours. 1/5 for wasting time on a far-less-fun sequel.
Same garbage as the first one, control system is failure and parts don't stick together. They still can't get it right. 1/5 for poor control, and 1/5 to Greg for TWO poor games getting badges under 4.0 this week.
Levels end too fast, a burning plane is headed to the ground, but I only get 5 stars because it didn't reach it in time. Or I get what should be a 'full bar' on another explosion, but the game ends the level before I can use it. Fun game, great addictive level, but needs longer time before ending the score. 3/5
Generators can survive a dead-center rocket blast, but dog bites make them break down? Also, armed zombies make as much sense as sparkling vampires. Fun game but rather repetitive.
Wow, this game looks like so much fun, but its absolutely terrible after the first few levels. You tell units to stop, they wander off (with AutoMove off, yes).. if you can't control your units, why not just make it an animation instead of a game? That silly 'move/attack-move/cancel' bit is garbage, 'click here' means 'move here', you've overcomplicated it. 2/5 for a great effort that falls flat quickly.
Good luck! Thanks for playing. I've sent you a PM with the whole poem.