Game is glitched to hell, 4.49 rating CAN'T be correct, maybe it bugged Kong too. But flying backwards crashes your browser, mute doesn't always work, and a glitch robs you of your flight money. Music & graphics are nice but not worth the total fail of gameplay. 1/5 Armor, you are better than this.
As an animated video, its hilarious. As a game, the whole thing is about the rocket jump, and it is completely unreliable. 2/5 for the humor and cute animation, next time take time to code the jump a little better, make it longer, and you'll have a great game, because there's a ton of potential here.
Great little puzzle game, but not so great as a platform game. Control confusion when jumping & corners mix up makes it needlessly repetitive. Nice look, though, fun for a while. 3/5 but would be higher if the focus was on the puzzles, that's the interesting part.
On further review, this game isn't as bad as it seemed at first. Sure, the friction is ridiculously high and stuff stacks that you could NEVER get away from in any stacking game (two circles lined up off center? lol) But it IS very challenging, and trying to refine your solutions for a higher point score makes it replayable. 3.5/5
An Epic Coaster clone, without excitement or a good layout. Hint: when players can't see the playing field due to achievement notifications, you didn't do your job right. 2/5 for concept and cute music... and even that feels generous.
It's like playing Tetris, if you replaced your controller with a jelly donut, and all the creatures were deaf and only spoke Swahili anyway. How did a game with such an atrocious control scheme get such a high rating? 2/5 for decent look and a good idea.
Game is horribly sluggish, controls are slow to respond, and blocks stick together as magically here as they magically fly apart in Perfect Balance. 2/5 for taking a good concept and executing it so poorly.
On the verge of being a lot of fun, but spraying..and spraying...and spraying certain spots with the fire never going out, and too much lag, plus sluggish controls make it less than fun. #2 has the same issues as #1, sadly. 3/5 with more if you fix the bugs. (Guys, there's over 100 Coins>Fire comments already, we get it)
Extra time-wasting makes this game un-fun. When you figure out the proper sequence, but have to walk all the way back to eat mice to get across a skinny bridge, it feels like cheap methods of extending the gameplay. Level 7 wiped the smile off my face but I finished anyway for the badge. 2/5 mostly for death animations and music.
VERY clever game idea! Another winner from Nerdook, 4/5 of the idea and execution (interface is a bit cluttered at times, but its manageable) Fun game! :)
The game creator's math skills are horrible, as dozens of comments note, and he's not apparently getting it. Game is way too long for being so repetitive and a 'miss' in virtually every fight makes it drag on even more. Graphics are nice, but someone else did that, so 2/5 for a very overrated game, and -1 for ignoring constructive feedback.
This wants to be a fun creative platformer, but movement is WAY toooo slowwwwww. Also, that goofy 'bouncy walk' screws up jumps. 3/5 but could be SO much more.
Game has promise, but the level structure isn't well thought out. L2 costs the same as L1 (10-5 vs. 5) and gets you 2 pointless 'spins' that never seem to match. However, MTG with 12 colors and fewer cards is nifty, even if Time's card draw might be a little strong. Somewhere between 3/5 and 4/5, depending on the card balance long term, but on the surface a very well-done game!
This is pretty good, actually, but then its jmtb02. :) Lots of replayability, I got out during day 2 by focusing all the attention on inflating the balloon, but I could easily play this again to focus on killing enemies. 4/5
How in the blue hell did this junkpile get 4.0+ rating?! How many people had to blindly rate this horrible game 5/5? Those people should not be allowed to use Kong anymore, haha. 1/5 for a pile of fail, and another 1/5 for Greg for not looking at what he's giving badges to... for shame!
Another carbon copy clone, another 'use pop icons to get ratings' ploy. 2/5 for being a decent copy, but nothing new or original that 6 other games just like it haven't already done, and better...
You know what I hate about 'physics games'? They don't use physics. Watching blocks 'absorbed' into other blocks rather then moving? Fail. 2/5 for being mildly entertaining anyway.