Wow, its nice to see someone take 'the same old game' and put a completely new spin on it, kudos! One criticism.. PLEASE move away from the 'mouse-only simplicity', I can't count the number of times I've been damaged or killed because there's only two control options. The keyboard is not your enemy here. ;) 4/5 great job!
Worst game of the series, even using the walkthrough isn't reliable. Rushed out, given an undeserving badge, and not well designed at all. 1/5 for a terrible sequel, if you're out of ideas then move on to another concept already.
Current Rating: 3.61 - so much for Greg's theory about this doing well. Angry Birds With Arrows starts out fun until you start pixel hunting around level 12 for the exact spot, but its so 'been there done that', even for a game with '3' in the title. 3/5 rounded up, and Greg needs a new crystal ball, lol
Crates are more resilient than zombies. A small pile of rocks can stop an airborne rocket-powered semi truck cold. And you can't wait to shoot your gun until you encounter tougher zombies, you 'have to' waste your ammo on the weaker ones in the beginning. This game must be programmed by a zombie, he's still looking for his BRAAAAINS. ;) 2/5
Ugh, another sequel where you start all over with.. wait, you KEEP all your upgrades? +1! And you get another character and can switch, follow, or leave behind? +1! +1 for outstanding music, +1 for good design... 4.6/5, close enough for 5/5 :) Great job!
Stolen... from every other Bejeweled clone over the last decade, lol. After a couple levels, it doesn't seem to offer anything new, and at this point, the Bejeweled design is flash game 101. 3/5 for looks, 0/5 for originality.
Completely overrated. Clicking on a blob seems to have a 50% chance of working, seems the game fails to respond to the click, then starts shifting the blob so your second click is no longer applicable. And I fail to understand how I'm 'losing' when the blobs haven't even finished falling into place. Cute and perky and all that, but not well programmed for playing. 2/5
Hints: Don't waste time on guns, melee weapons require no ammo and have no 'Accuracy' BS to screw with. Also, if you need a second, press B to check your backpack. Leaving the game along for a moment will cause zombies to magically appear (even if you cleared the floor above, lol)
Draw pistol, put pistol to back of head of unsuspecting zombie. Pull trigger twice - miss both times. Fail. Game is pretty good overall, but has some really stupid ideas along the way, sadly. 3/5 though, seems to have a really good amount of depth!
Great, another bad decision by Greg to give badges to a server-based game that can't handle all the new attention. You'd think the Swords & Potions: Waiting For Server issues would have taught that lesson well. ?/5, no clue if the game is any good, since it won't load.
This is the best 'memory' game I can remember playing! I have two issues with it, though. First, after a while, money is immaterial other than buying back any lives you didn't heal with red pairs... and second, the Continue button at the end of the level didn't seem very responsive, so often I'd click it twice and waste my talent point by mistake. Otherwise, a lot of fun, 4/5!
Ugh, someone combined the tedium of side-scrolling shooters with long-winded RPGs, huh? ~hours later~ WOW! I stopped skipping over the cutscenes halfway through, just before the game got good & challenging... this was a FANTASTIC story, thank you! 5/5 for a truly epic story with some fun lil' gamplay in it. :)
Wow, its all the 'fun' of bowling... with an annoying, snark underage teen girl for a date who won't shut up. Graphically its beautiful, but the play is very bland, sorry.
Whoa, deja vu! Thankfully, the glitch in the Matrix provides another set of levels for this nice retro-style game. Love the classic 'Nintendo'-style sound, too. Kudos! 4/5
Flaming Zombooka with different graphics, and even more bugs? No thanks. Cute theme, of course, but watching a ninja laying on the spikes taking no damage reeks of 'unfinished game'. Skill isn't relevant, you can fire 37 shots and still complete the level. 2/5 for yet another LongAnimals rush job game.
Great game, good music and nice art... then you start playing it and have to keep switching from mouse to keyboard - why doesn't a mouse click advance the dialogue? Many many other comments are noting all the bugs, so this game feels unfinished, like a 0.8 version. It's not well organized in the user interface. 3/5 at best.
Another great puzzle sampler from Conceptis! Warning: These are *Logic Puzzles*, with a bit of a learning curve. No mindless grinding here, lol, you'll have to figure these out. However, for some pointers & hints on solving, there is a good tutorial at http://www.conceptispuzzles.com/index.aspx?uri=puzzle/slitherlink/tutorial
The tires falling off was really annoying, but it still managed to be fun! ...until the plant traps. That killed off a lot of the fun. 2/5 rounded down, though that's probably a bit stingy...
Thank you, CreedP. We read you. If this goes well there will be a much harder 'volume 2' as we did with Mix Sudoku and Hashi.