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crzymdscntst's Comments

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Questopia

Play Questopia

Jun. 17, 2013

Rating: 4

I AM PEANUT THE MIGHTY DARK ELF!!! Actually, not a clue, this game is decently fun for the most part, but clarity in small things would help.

Dream World

Play Dream World

Jun. 17, 2013

Rating: 3

Honestly this game has little novelty. It's art feels disjointed even for being a "dream world". The gameplay if you can call it that is stagnant. It's typical to not know if something is actually worth it as value is severely disjointed. Honestly, I wish I could enjoy something like this, but I can't.

Pocket Creature PVP

Play Pocket Creature PVP

Jun. 12, 2013

Rating: 2

The 2.5 Attack speed on those Shadow dragons isn't working correctly. Adding +30 attack and +15 attack to one should make it's attack 101, which is applied against 2.5 attack speed. (252.5 damage per second on that one) With maxed out damage gems as the focus (2 for each of 4 dragons) My damage should be something like 800 damage per second, which it's not doing, because enemies are hardly melting correctly like they should.

Pocket Creature PVP

Play Pocket Creature PVP

Jun. 12, 2013

Rating: 2

~~~And finally Gems types. Ability boosts, chance increase, unique things other than flat stats. Flat stats are on characters already with variances, making it more unique is nice, but could easily be worked into the "level up" stage. Gems are nice, but don't give more increase than 10%-50% of a hyper-buff Monster. The uniqueness of them gives you... +40, but only once, rather than an eventual max stage of power, which is underwhelming to a degree. ~~~Altogether a fun game with a nice style, but lacking on the Uniqueness of the gameplay. Some Monsters look too similar as well. So in a next one, fixing all of this would be a 5/5 game. Otherwise, I'd still rate it 3/5 on total output.

Pocket Creature PVP

Play Pocket Creature PVP

Jun. 12, 2013

Rating: 3

~~~Then Gems and chests. Money is a non-issue, so give us those for money after we make our way through the game. Exclusive monsters are good, but crap at times, yet you can only get them from the limited chests from what I can tell. Gems might be limited to a point, but after a point, being able to play around however you'd like would overall polish that system.

Pocket Creature PVP

Play Pocket Creature PVP

Jun. 12, 2013

Rating: 0

Kay, I wish you could "discover" monsters, rather than have all the data right there, as well as more accurate readout of the monsters on all or almost all pages. Second, Monster abilities don't thread well together, Damage turns into healing, ranged damage turns into melee healing? Some sort of similarities need to be carried over rather than just random effects tossed haphazardly.

Papa's Pancakeria

Play Papa's Pancakeria

Jun. 03, 2013

Rating: 7

Someone explain to me how this crap game's rating has gone up over the course of a day? Ratings should be removed with all the blind rating that goes on. Comments that claim this game are good all follow the same linguistic pattern of a toddler. "Me talk better gooder" The ones that claim it's bad are upvoted to oblivion. This tells me there's a problem right away, if not some cheating of the system. It could just as easily be that many people who couldn't spot a good game if it smacked them with a unicorn.

Papa's Pancakeria

Play Papa's Pancakeria

Jun. 03, 2013

Rating: 10

These Papa's games are tedious replicas of a bad initial game. The first one was a novelty, the rest are just work for no actual reason.

Band Of Heroes

Play Band Of Heroes

Jun. 02, 2013

Rating: 0

This game is awesome on many levels, my only regret is that the levels tend to drag on after a point.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 29, 2013

Rating: 2

I wish you could stack some units. The Assassin's range for example would be better suited if directly centered on your main base's roof. (Maybe a single-slot gun option, where the gun is the base's turret, but like sharing health of the base or something. Though I want to stack the Command Base, Tech Center and Gold Generator for OCD reasons.)

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 29, 2013

Rating: 2

Randomly moving units in Formation Editor can rank them up. I think it's a factor of distance moved, other towers in range, or some other shenanigans. Either way, it's happened a few times for me now for some reason.

Hordes and Lords

Play Hordes and Lords

May. 15, 2013

Rating: -3

Likewise, how does one counter necromancers nuking you from off-screen?

Hordes and Lords

Play Hordes and Lords

May. 15, 2013

Rating: -3

Why does survival not have auto-collect? Too many coins land off screen and can't be collected.

Burrito Bison

Play Burrito Bison

May. 11, 2013

Rating: 3

You know the game wants you done when there is just an area of cops.

Clarence's Big Chance

Play Clarence's Big Chance

May. 08, 2013

Rating: 10

Devouring the heart of a rubber ducky, breathing indefinitely underwater, immune to bullets if hit. Clarence is like a superhero. A fat ugly one.

Clarence's Big Chance

Play Clarence's Big Chance

May. 08, 2013

Rating: 2

I need a different button for jump. This game's basic mechanics are a bit on the shoddy side, even if the rest of it is perfect.

Penguin Overlords

Play Penguin Overlords

May. 08, 2013

Rating: 1

Why do they target the farthest turtle? Wouldn't it make more sense to target whichever is closer? Also the teleporting ones shouldn't teleport so quick, it's terrible mechanics in practice.

Penguin Overlords

Play Penguin Overlords

May. 08, 2013

Rating: 3

I wish there was an upgrade to the money magnet range/strength.

Wizard's Run

Play Wizard's Run

May. 08, 2013

Rating: 1

I'm surprised there wasn't any achievement for all gold, even though it's easy. Not even in-game.

Ninja Slash

Play Ninja Slash

May. 06, 2013

Rating: 2

I kinda wish that the wind and fire scrolls would combine. As it is, grabbing a wind scroll with your fire one up will make the combo climb slower.

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