I must admit this is probably the only Tower Defence that I ever appreciated on this website. No stupid grinding, no annoying long upgrades, no massive amount of waves, different strategies required in each level, addition of new elements that keep the player interested and entertained. Almost feels like a puzzle game. I hope other TD developers will learn from your quality in designing. The only minor annoyance is the unability to immediately select the surrounding colours of a tower, but since we aren't supposed to build more than 2-3 towers in each level that doesn't feel too bad either. Good job!
Good enough to be a game on its own, yet I'll totally check the full version as well. My only suggestion is to add another key other than C to rotate the cam on the opposite angle as well.
Totally pointless game and way beyond easy ._. jmtb never disappoint in making brainlessly easy games. Just surprised about the total lackness of lag. 2/5
Dunno, I can't understand why this game got so much praise. It's just march, attack, march, attach again and again, collect money, upgrade, repeat. It's nothing else than repeating the same thing again and again without any plan or strategy or brain involved. 2/5
Well it sure isn't a complete fail, yet it's not such a good job either. Takes too much to kill the normal minions, bullets are too easy to avoid, levels are repetitve, patterns are predictable, bombs are underpowered, ingame badges are just boring grinding, equipping three different weps on the slots is unuseful, frag bombs make targeting pointless, bosses are not thrilling either. 3/5
Well it's probably true that clicking in particular zones is annoying but at least the friendly TAB key helps removing all the frustration. Not bad, just needs to be a bit more strategic and challenging 4/5.
It's always a pleasure to see a new episode of my favourite puzzle game ever, but I'm just a bit disappointed by the low number of levels and the lackness of any new features.
Technically flawless (except for the fact that entering doors can be annoying at times) and cute graphics, but it totally lacks any form of thrill. I never find myself fearing dying, I never have to think out of the box, I never need to think that much when I'm exploring. You should have added some form of twist or originality, because like that it's just an empty package. 3/5
I love the concept and the clean graphics and how the whole game structure is implemented as well. My only complaint is that it never becomes an hardcore platformer even if it's clearly inspired by Moneyseize. 5/5 anyway. Keep it up; this game has great potential.