Poor leap of logic: You must leave the park to properly talk with Clove in the park. Other problems: The metal grate was so boring I never noticed it. Similarly, I didn't notice the control boxes past Aert, of which you need to repair 1 to fix the unresponsive panel. It's only made more obscure by the really short time limit. The rest was great.
1 vs 2 where the enemies combine ranged and explosive weapons with perfect accuracy while my weapons don't register half the time? This is frustrating as hell. 1/5
It's not bad, especially for a 2007 game. But it feels very unbalanced IMO, especially with the infinite ammo and powerful AI. Also, it's really hard to switch weapons since the hotkeys aren't displayed.
@FrozenshardGames "There's a trading system implemented in the Auction House, it's unlocked on level 25 though." Computer generated pay2play auctions =/= trading.
I'm afraid you are wrong Darches2, our Auctions are not obviously Computer Generated, it's at the end of the day a trading system after all, players obvioulsy need to use some in-game currency to use it but it's still a trading system. In anycase, I'm sorry you don't like the game mechanisms, we are a very small team and it's actually one of our (not so many) ways of surviving. Please feel free to join our official forums here http://frozenshard.com/games/monsterstcg/forums/ and leave your thoughts to improve the game.
Kind Regards
@ShineYoet It's interactive, it's puzzling, it's funny. It gets the brain working and matches the definition of "game" better than the onslaught of pay2win MMO's and idle games. Also, it has good ambient music XD If you want a more interactive adventure, you should play "Don't Shit Your Pants" (I'm serious).
"regarding the "cloning" of Spellstone, you should know this game was release way before." Spellstone is cloned from Tyrant, which released in 2010. Every card game nowadays is a simple p2w system with only attack and HP stats. Everyone wants to clone the cash cow.
Glad you liked it bro. :)