I really liked this for the most part, but some glaring problems. Mainly the horrible freezing stutter that happened after the lights-out portion that lasted until the very end. I'll check the demo on Steam to see how performance is before committing to buying it. But if it looks alright (and I can't see why it wouldn't) this is a buy from me.
Haha thank you, that's the idea with my current game designs. I'm not against idle games but frankly, there are plenty of other great devs already doing it so I might as well try something different :)
My final comment: Would love to look for the second episode, but the links don't work. Connection errors. And searching "Laqueus Escape" on Play Store and App Store finds nothing. Oh well.
Also a bug: If you are zoomed into the door handle then you cannot select any items. It just tries to open the door. You have to zoom out to select an item and then zoom back in.
Easy, but still quite fun. Most of the puzzles were blatantly obvious and so you had to work for them, but they weren't too tough. But they're still very well thought out and entertaining enough. 4.5/5
I really don't like the swapping blocks. They really slow down the pace of the game and they aren't much of a challenge at all. Just a massive chore and not at all fun.
If you push left and right at the same time all controls (except for R to restart) become disabled. You're forced to restart and lose all progress on the level.
Easy achievement does not award. I blew up dozens of jets with their own rockets. Stage 2 and just spin in one place. You'll get tons of them this way. No achievement. This is for a Kongpanion later this week. Should look into it...
How to win. Be warrior. Refresh shop until you find 15% mana leech. Put all skill points in charge and all ability points in strength. Never run out of mana. Charge everything to death.
Really appreciate that :)