Somebody once said that every time someone says "their" when they mean "there" that a puppy dies. I'm glad that's not true because after this game, there would be no puppies left. :(
If you've used all of the items and you're still missing artifacts, then you missed some of the plain ones that are sitting around waiting to be picked up. Go back and look at each screen carefully again.
Thanks, that is never made clear and searching comments didn't help. Also, bug: When placing the main cannon at the start of a stage, right clicking will make the background grid go green.
Why even have the ability to jump faster when: 1) the laser is artificially moved up to always be right off screen no matter how fast you go and 2) you can go so fast that you jump into traps that are OFF SCREEN with no way to avoid them. Also, why do I sometimes get to 100m before a single trap when other times they're scattered so much starting at 30m that I feel like I'm playing on ultra hard difficulty? The randomness and jank of this is just lazy design with the only purpose seeming to be artificially increasing the difficulty in the most random and haphazard ways possible. Also, why is this classified as an "Escape" game? Whoever did that should be beaten.
This is one of those rare puzzles that just 'clicks' with me. However my brain is wired, this one just fit right in and I zoomed right through the entire thing. Definitely like zen.
The number puzzle (the one on the post it notes) doesn't work at all for me. I thought I was completely missing the point, looked at the walkthrough. I was doing it right and the code will not be accepted.
Am I the only one getting sick of all of these low quality shovel-ware escape rooms?
All achievements shown in this version can be gotten in this version. There are additional achievements in the early access version, but they don't appear in this version.
That star in 52 was super sneaky. Took me a while to figure that one out. The rest were fairly straight forward. 62 I figured out quick, but because of the number of steps involved took me a while to execute right. None of the levels were too hard to figure out how to solve, though, but in the last half of the game weren't too easy. Always felt fun.
The upgrades you get to choose at the end of each wave. :o