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DingusMaximus' Comments

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Famous Paintings Parodies

Play Famous Paintings Parodies

Aug. 06, 2016

Rating: 2

Fun little time waster. Got a giggle out of the badge names. Never did study art seriously, but have been to many art museums. Brought back a few memories and really strained my trivia knowledge. 4/5. 26/30 as well, BTW. If you know artists, you can pretty much tell who painted what.

Zombies vs Brains

Play Zombies vs Brains

Jul. 19, 2016

Rating: 5

Still a fun concept, and WAYYY better than the flood of idle games invading gaming sites. If a game plays itself, what's the point? Minus points for obvious reasons - a new paint job doesn't mean a new vehicle. but bonus points for climbing above the idle crowd and bringing back something that is actually INTERACTIVE.

Alchemy Idle Clicker

Play Alchemy Idle Clicker

Jul. 19, 2016

Rating: -3

What AngeIOfSorrovv said. A lame way to sell ads. Someone gets paid to make you watch paint dry.

Dead End St.

Play Dead End St.

Jul. 06, 2016

Rating: 4

Why is there a cooldown on a machete? Is it battery operated or something? Repetative and clunky. gave up after 5 levels. 3/5

Cashcade

Play Cashcade

Jul. 05, 2016

Rating: 1

I'm not going to rate it, as you said it was a test. As a test concept goes, you succeeded. Coin pushers have been around a long time, but this is the first time I've seen a two-tier one. I didn't see any obvious flaws in the physics. As coin pusher games go, it's okay. If you're planning on developing this as an actual game, I would recommend making the lower surface lower and wider. Half the challenge in the old coin games was figuring out how to beat the "bell curve." Still, it's nicely done and it isn't an idle game.

Robots Continue Work Sequence

Play Robots Continue Work Sequence

Jun. 10, 2016

Rating: 1

Okay, this is what the first one should have been. Much smoother, less glitches, and challenging game play. I've never been a big fan of time-management games, but this one is really good. 4/5

Puzzle Fuzz

Play Puzzle Fuzz

May. 25, 2016

Rating: -4

JAMFIG. Although I give 3/5 for successfully combining a match-3 with a useless idle game. Points for ingenuity, but the end result is still dull as dishwater. Check in once a day, click a few buttons, check out. As far as games go, it's a pretty good sim of the life of a retail clerk.

Royal Heroes

Play Royal Heroes

Apr. 19, 2016

Rating: -2

Hey, could you grind me a pound while you're at it?

Royal Heroes

Play Royal Heroes

Apr. 17, 2016

Rating: -1

A perfect example of a good idea ruined by execution. First, the leveling system doesn't do anything. I'm at level 21, facing level 5 foes and not progressing. Grossly imbalanced. Cost for leveling up is way out of proportion. See previous complaint. Crafting does nothing. See previous complaint. Wizard guild does what it says, but damage is ridiculously low for what you get. See previous complaint. Tavern refresh with cups gets you four-star heroes - that die in 10 seconds. See previous complaint. 2/5 - should be an idle game

Cave Heroes

Play Cave Heroes

Apr. 06, 2016

Rating: 1

What bobbster said - unbalanced. Reminds me of a VERY old game called Aladdin's Cave, or something like that. Fix the lopsided effects and you'll have a very good game here.

Home

Play Home

Mar. 28, 2016

Rating: 0

Seems to be a recurring theme: The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.

Strange Magic Escape

Play Strange Magic Escape

Mar. 22, 2016

Rating: 1

I'm not a big room escape fan, but this one was really pretty good. The puzzles were logical (inasmuch it's a point-n-click)and mostly made sense. I was stuck on the OXYGEN hint, until I found the OTHER hint on the bulletin board. After that, it fell into place nicely. 4/5.

The Gatekeeper

Play The Gatekeeper

Mar. 06, 2016

Rating: 0

One of the best point-n-click developers out there. This game lives up to their high standards. The puzzles are pretty much clean and straight forward. Pixel hunting is minimal and the hints make sense. Really want to see a part two (or more) to this one.

Learn to Fly 3

Play Learn to Fly 3

Mar. 01, 2016

Rating: 0

Oh, and a glaring physics fail. Ramjets require relative airspeed to function. To increase relative wind speed, turn into the direction the winds are coming FROM. Flying with the wind increases relative GROUND speed. Aside from that, 4/5.

Learn to Fly 3

Play Learn to Fly 3

Mar. 01, 2016

Rating: 1

JMHO, I think you should get bonus points for knocking news helicopters out of the air.

Cube Escape: Birthday

Play Cube Escape: Birthday

Feb. 23, 2016

Rating: -3

Sorta easy, until I got to the stamps and the fly. The art and the puzzles are first rate. 5/5

Cosmic Raiders Alpha

Play Cosmic Raiders Alpha

Feb. 14, 2016

Rating: -1

JAMFIG. 1/5

Cosmic Raiders Alpha

Play Cosmic Raiders Alpha

Feb. 11, 2016

Rating: -1

JAMFIG.

SimHamlet

Play SimHamlet

Feb. 11, 2016

Rating: 0

Okay, I'm not sure what you did, but now I get a different error: An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: NotFoundError: The operation failed because the requested database object could not be found. For example, an object store did not exist but was being opened. Firefox v 43.0.1

SimHamlet

Play SimHamlet

Feb. 06, 2016

Rating: 0

The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings

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