The difference between passive bar progression and active clicking progression is so gigantic, this game is hardly an idle game. I can barely tell the bars moving on their own, it's like 1 pixel per minute. Uninspiring and dull overall.
I'm sorry we made you feel that way, it was an unintended consequence of following community feedback, we just introduced an new artifact that'll put idling vs non idling back into balance.
Really neat game. My only complaint is that it is far too easy. I just went down into the caves until I died, then purchased every upgrade+collected the level rewards and then could immediately beat the boss first try. Other than the difficulty very awesome though.
Jesus, the hard bard takes forever. Been breezing through all the puzzles (i need like 3 min max) for 4 hours now and not even half the required XP reached. It's not really challenging but feels like a boring XP grind.
i have 3 areas under control but can't do anything because the next area is 100% threat and I always die if I go there. I must have done the "attack from the tower" mission 5 times in a row now but the threat doesn't go away..
I tried maxing out everything in free mode but after I bought everything by day 18 i noticed the tennis court and tennis trainer are still greyed out and thus not unlockable.
Don't know but I find this game far too easy. I am only on stage 5 but everything dies without any trouble, have yet to use any potions or fall below 90% hp. I am just running into 30 enemies with my orc+boss and they all die from getting poisened.
Way to easy. All you need is one of the sniper rifles and then you can win the entire game without ever repairing nor using mines or the special ability.
Great game and potential to be one of my favorites if the game gets polished a bit. Most issues have been stated several times: terrible AI targeting, unfair timed/sudden death challenges. Also there are several bugs where the enemy stays offscreen but is slightly visible. And on the final stage 15 I suddenly got a victory screen when the boss was still at 75% hp.
You know there is something wrong when a game you have to retry levels dozens of times and marking the exact pixel for successful shots on your monitor. Terribly frustrating and unfun game.
bullet travel speed seems to be pointless to upgrade. you need launching power anyway to proceed and max shots is by far the cheapest upgrade and scales far too cheap. would have liked a cutscenes when beating the devil though.
I'm sorry we made you feel that way, it was an unintended consequence of following community feedback, we just introduced an new artifact that'll put idling vs non idling back into balance.