I know a lot of people said to run in circles, only kill archers etc but it's awefully slow and never made me get more than 120 kills. Then I just spam the thrust (basically thrusting in circles) and kill anything in sight and immediately got 200 kills. Just try figure out on your own it's not so hard.
not bad at all but lacks real gameplay and progression. Doing the same levels over and over isn't fun. Needed more levels than just the 5 on a loop. Also some customization, or I dunno - loot? This is called loot hero with no items whatsoever, just gold to buy stats. Overall disappointing.
I think if you do a new patch (animals please :D!) then you should reconsider the prices of things. As of now the game starts WAY too fast. You can almost immediately get all 4 fields and tools are very cheap too. Seeds on the other hand as well as Compost in the lategame cost wayyyyy too much. I am level 125 and there is basically nothing to unlock except *farm 120 million for next seed or another compost. Game should start slower, 4 fields should be a real accomplishment. Or maybe you resolve this when you add animals with their prices etc. As of now it goes so fast and then the progress suddenly freezes.
Yes, I'm trully concerned about the progression of the game. I'm afraid that I didn't make a good work with that. I'd like to recalculate all things and that all of you happily reset your progress to the begining. With the levels that so many of you have, any thing that I could add to the game will be inmediately "deboured" :) by the people who earns hundred million per hour, so they barelly can enjoy new contents... well, novice mistake of myself...
When you buy an upgrade for your seeds after 8 (corn) you just get an upgraded version of the old seeds. For example the first seed becomes 1*, 2 becomes 2* etc. Because there are only 8 slots to plant seeds this means the star version also replaces the old version, so you can no longer plant the old seed. This means also that say you have all 8 standard seeds before you unlock the first star-version you can just plant all four fields with the very first seed. If you now upgrade the seed the original version will be removed from planting but you still have it on the field, yet it yields the price from the seed which is 8 levels above, This way the plants grow MUCH faster and are much faster to harvest yet give the exact same amount of money. Only you get still the low experience as if it was the low rank. Hope that makes sense.
Very nice game. Brings back some of that Harvest Moon nostalgia. Would be lovely if there was more to do though. Definately need animals and more upgrades. Also watering seems very ineffective. Yes it does speed up the growing process by ALOT but it lasts so very short that even if I actively play myself I can't keep the fields watered between harvests. So the other skills seem much more effective, especially Selling. Watering should last a few minutes, and only boost the growth by a bit (maybe 25% or so). Other than that nice game.
Thank you. I'm think about it, maybe a good idea is to make the water last a fixed amount of harvets (three?) and I'm considering that the farming tools doesn't affect (or affect much less than now) the watering speed, so this skill can be more useful.
I wish there was some type of progression. I know it's supposed to be a roguelike but even modern roguelikes tend to give something as you replay. Even minor perks add a lot of motivation great examples on kong are Hack slash crawl or the enchanted cave
just don't like this one. between the constant tedious grinding of RP for upgrades and the bugs where your controls have a 10 second delay there is very little fun to be had.
pretty cool concept but the fact that a way stronger beetle army can get annihilated by an inferior one just by stupid AI movement is off putting. This makes the game basically all RNG guessing and not much more.
i dont know if you actually changed the amount of screencluttering yet but if you did it's not enough, I played for a bit and early it was fine but the more I Play the less I am able to see, the screen is simply cluttered with too much stuff.
Pretty cool but was far too easy. The only time I had to think just once was on level 20, every other level is a breeze and the difficulty could use some tweaking.
Needs a reset function. You can actually lose so many items that the game becomes unplayable. Had this happen when I was experimenting with the crafting function.
By far the hardest challenge was finishing the level with less than 25%. Due to my perks my HP regen was so massive even deliberately standing in enemy fire wouldn't bring me down to less than 25%, or it would heal me straight up again. Taking off all armor, and standing infront of the last enemy until i was at 20hp finally worked. Great game by the way, no need for the premium stuff at all.
Yep! Each popup should go away permanently as soon as you do the thing it's showing you (buying a booster pack, upgrading your character, etc.). [-fex]
Yes, I'm trully concerned about the progression of the game. I'm afraid that I didn't make a good work with that. I'd like to recalculate all things and that all of you happily reset your progress to the begining. With the levels that so many of you have, any thing that I could add to the game will be inmediately "deboured" :) by the people who earns hundred million per hour, so they barelly can enjoy new contents... well, novice mistake of myself...