Did you know: you keep the weapons you have when you don't have an armory? You do, so keep your bought weapons safe and replace your armory with a city or launch pad.
I know some will hate me for saying this, but isn't it a bit unfair when someone attacks an armory protected by 27 L9 troops carrying L9 weapons when the L9 armory has an extra buff of 90 percent thanks to two L9 strongholds (which aren't destroyed) and this all in a kingdom with 100% happiness gets attacked by an army which results in the following game results: your KIA 31, their KIA 5. Am I the only one who thinks it's weird one can be slaughtered this massively in one attack with everything maxed?
The game is very basic and in an early stage. Maybe you could call this alpha testing, but I would probably refer it as a first test to try out the system. Anyhow, the system. The rotating and gravity are very nice, you should definitely continue with that, though with different graphics and, well, a more complete game. Also, the system is a bit glitchy still, the most obvious one is that you can stick yourself to the wall when keeping the left or right (depending the location of the wall) pressed. But the gravity system is certainly something to continue with!
Great graphics, never knew hell had such beautiful grass. However, as poisonivy said, it's way to slow. Especially in the horizontal movement. It's probably a third of the speed you get when you jump, which is annoying as hell since it makes you feel you can go faster, but you won't. Besides that it's really a nice game. 3/5 so far, would become 4/5 if you fix the speed.
(...) Last but not least, I can't see how you can kill a ghost with normal bullets, maybe you could either change the enemy type or use special guns (for instance salt shots (as in ghosts are made of a watery substance and salt destroys the bonding of these molecules.) I'm thinking between 2 or 3 out of 5, though it could easily reach 3 or even 4 with some improvements like mentioned above.
Not such a bad game, but you are kinda left in the dark as to why there are ghosts all of a sudden and why they try to kill you. But also on how things work, it's kinda figure it out yourself which is a bit of a shame. Moreover, those options to buy underneath the weapons, are those weapon upgrades? I assumed they were, but so far they were so cheap that as soon as you bought the weapon, you just buy those as well. Last, but not least, the game creates the impression they are trying to attack the hospital, why don't you have a couple ignore you and attack that why others attack you. Say a 30% attacks the hospital while 70% attacks 'you'. This could create a little bit more difficulty with multitasking instead of just jumping away and continue shooting. (...)
I already wow'd when I saw the intro to the menu for the very first time. Absolutely impressive graphics and great music. I could already tell that this was going to be epic!
Just a question: Can you break through the stone wall at the end saying 'end of candyland'? Cause I'm trying real hard, but still can't do it with max speed, max break and max bounce.
This game is so unrealistic. I mean, taking cats to a party, who does that?
:p Seriously, great game, really loving the art and mechanics of this game!
Can anybody answer this for me: when having a letter challange (for example the w and k) does it have to be in one game or spread out, even with the wordlist I can barely spot words with available prefixes and suffixes which severely lower the odds.