Games Achievements My Kong Sign In

Dutcher's Comments

Comment

Brain Speed

Play Brain Speed

Apr. 13, 2013

Rating: 3

Nice game, just one thing, I'd like to know what exactly all the achievements mean. Maybe you could have some sort of explanation when hovering it.

Mongooooooo

Play Mongooooooo

Apr. 13, 2013

Rating: 2

This feels like a modern version of a classic. Except for the fact that I've never seen this as a classic. Great game, great mechanics, the only thing I'd like to see improved is some kind of warning. Maybe it's me, but you basically don't have any proper to response when there's a snake appearing next to the tile your own (when on the outside tiles).

Give Up

Play Give Up

Apr. 02, 2013

Rating: 2

I feel sorry for those who achieved the impossible BEFORE the badge was added...

CrateRun

Play CrateRun

Apr. 02, 2013

Rating: 2

Very interesting graphics with the rotating block landing right every time, really nicely done. I do think it's hard to really jump accurately, maybe it's just me, but it sometimes seems a bit slow in response when in air.

Developer response from erase_dot_begin

Maybe we can make it more responsive. Anyway we will definitely try to. Thanks for the feedback.

Smooch Chase

Play Smooch Chase

Apr. 02, 2013

Rating: 0

Glitch on level 2, I can jump in the vertical wall that appears left of the guy. Nice game though.

Developer response from AndreChurros

Are you sure this is really a glitch? ;)

Ice Beak

Play Ice Beak

Mar. 31, 2013

Rating: 0

Bug: A frozen enemy fell on the flame of a two flame barrier (where it moves when one flame is frozen) and now the entire game is frozen (no pun intended) except for the animations there is no movement. The controls don't respond, the enemy block remains on the screen as is the flame on which it rests. Maybe you could fix it? Great game btw.

The Listener (made in 4-hours)

Play The Listener (made in 4-hours)

Mar. 27, 2013

Rating: 0

What a great concept, unless you're deaf, but hey who plays The Listener when they're deaf. I'd love to see this develloped into a more complete game, maybe some sort of level/story you go through where listening (like here) is key. I think this could be a great game when it is more complete. Love it so far!

Mario Forever

Play Mario Forever

Mar. 24, 2013

Rating: -1

Great game, but could you perhaps increase the walking friction? I feel Mario is sliding way too long when you stop moving.

Funny Connect

Play Funny Connect

Mar. 24, 2013

Rating: -1

Excuse the blunt comments that went ahead of me. While I do agree that this is not a game that necessarily attract me (it's basically a do a few clicks and then you've pretty much done as much as you can do), I do think that the gameplay is quite efficient. Good sound and nice graphical touches for a first game. I do however would like to see something new and refreshing. Maybe you could transfer the flipping mechanism to a new format where you have a limited number of clicks to create certain shapes in pre-set levels. It's a good start with the coding. Very fluent, just the game itself isn't really... it. I hope this motivates you more than the inyourface comments before me.

Eat!

Play Eat!

Mar. 24, 2013

Rating: 13

Not a bad start, there's little to get this game going though, but I suspect this was just a test of some sort to get used to making a game. If so, maybe you could expand this more with powerups, also, let the bad guys appear outside the area and walk in or create some sort of warning before spawning. It is a bit annoying to be running away from red guys when there spawns one just in front of you.

Cloud Wars - Sunny Day

Play Cloud Wars - Sunny Day

Mar. 24, 2013

Rating: 152

I kinda liked it. Just one thing, when two clouds are close to each other, it's sometimes hard to select one if the other is massive (>40). Maybe this could be improved?

Give Up

Play Give Up

Mar. 15, 2013

Rating: 0

I've given up multiple times on level 1, just because the words are so friendly and comforting.

Band Of Heroes

Play Band Of Heroes

Mar. 11, 2013

Rating: 0

"Guys, there's a giant laser blocking our path, if we step through we could die." "Just keep moving..."

Fear Less!

Play Fear Less!

Mar. 09, 2013

Rating: 2

Great game, I absolutely love the graphical details like the coffeemugs scattered everywhere in the upgrade menu. Beautiful gameplay too btw.

Fear Less!

Play Fear Less!

Mar. 09, 2013

Rating: -1

@Killerkirb, the goal is not the length you run, but the achievements you get. Something shown really clear when you press retry after completing and do nothing.

Lazerman

Play Lazerman

Mar. 03, 2013

Rating: 2

"Sir, there's a floating head causing havoc everywhere." | "And what do you suggest we do about it, Lieutenant?" | "Maybe we could give him his body back?" | "... That is the stupidest thing I've ever heard."

FPS-MAN

Play FPS-MAN

Feb. 27, 2013

Rating: -1

I wonder if I can call the Ghostbusters...

WASD

Play WASD

Feb. 27, 2013

Rating: 24

Hmm, this is actually quite easy.. wait a minute, the d should not come from above... AAAAHH. That was actually quite cool.

Takeover

Play Takeover

Feb. 18, 2013

Rating: 3

Great game, I do wish to be able to update your troops, especially when you've already maxed out your base, but not the troops.

Gunbrick

Play Gunbrick

Feb. 17, 2013

Rating: 2

Beautiful level-design, love the old-school look. Also, the game play is very inventive. Don't recall ever playing with a character who can move by shooting and can only rotate. Creates some very intereresting game play methods. Love it!

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate