How do you actually get the offline rate now (which is faster than online when boosted)? Do you have to actually leave the webpage? Play another game and come back?
The only thing I really don't like is, if I invest most of my cash on hand into more production I also lose several reset points. Can't that track total earnings instead of cash on hand?
If I would change it as you suggested, you wouldn't need to decide anymore, if you want to invest in the persistent research points and vendors, or reset the game for the points and a higher income multiplier. Despite that, I think it is also easier to visualize and understand it as it is right now.
So I will probably keep it as it is. Thanks for the feedback though.
My ship consists of mostly cargo units and dragon plating; it seems any other generic parts lowers performance. The game isn't just unbalanced, it's completely lopsided.
more nets! bigger nets! different nets! short and sweet - i feel like i've just enjoyed the first bite of a wonderful dessert, only to find that there was only ever one bite in the first place. stitch together some octohedral nets!
500M damage per hit... several hundred levels gained per fight in "Your Games"... negative values displayed for XP/gold gained... Is it just me, or does this game just break itself after a certain point?
Another bug: despite raising the idle stat (pizzas/sec) higher, pizza score only goes up by about 2.15 billion/sec. Further upgrades seem pointless and the game is effectively dead before reaching final upgrades.
Anyone else have a bug with flash objects not lining up properly? My pizza toppings aren't centered on the pizza - they're layered up and left of center. Also, I have to hover the mouse pointer somewhat to the right of an upgrade to highlight/click it.
Yes, the offline multiplier is applied when you don't run the game at all.