very pretty game, and i like the spiral concept. however, it seems pretty narrow-scope. would be good to make the mobs change direction some levels, or maybe have some going both directions. also, 20 waves is pretty limited for anything in the TD genre. i'd like to see more modes/towers/waves, and i agree it needs a zoom capability and/or more of the map displayed at once; a speed function is another standard of TD's that is missing here.
i'd like to at least have the option to do something other than let the game run its progress bars on autopilot. distributing skill points, multi-classing, something. and it would be nice to know what the race/class/skill bonuses actually are instead of inferring them from the displayed numbers.
This game is just too glitchy. I can excuse the atari-esque graphics and anti-spamming limiter, but the selling exploit, the fact that you auto-win after beating it once before (without reload), and now my current glitch (final NPC has killed 4/7 of my creeps and the last 3 took him down from 80 lives to 0 without taking any apparent damage themselves) is what kills this game for me. Don't be discouraged; I'd love to see a better-developed successor to this game!