this is some good stuff. But when it comes to the "elevators" you should not call them elevators because "I" am not in them. I thought that I had teleported inside them. Just call them buttons or something. Make it so that if I move while the elevators are rising I can skip the annoying and boring elevator transition scenes (but if I stand still I should still be able to see it in case I forgot where it is). Another slight tweek would be to change the buttons themselves as I would mess up and land on elevators accidentally when I biffed a jump.
Another great game. But it needed a boss. And some challenge. Also, it is possible to upgrade the wizard and get 3 spells that stop enemies, bascially giving the player another free turn.
A really good game. But there is a desperate need to have a self destruct button for my ship and my turrets. I have lost matches because I could not eliminate my defense turrets and get any torpedo turrets to defend my base. And why is it that when I sell stuff I sell it at a loss? That makes sense in other games, but in this game I should be able to customize my ship given the mission. Otherwise I have to grind forever to get the parts that I need.
A fun game but it gets too easy and yet too hard. I would drop maxed out mines on anti air units and then drop some mutalisks at one end. Nothing could stop me. But if I tried ANY other unit mix I would get wiped out before the half way mark. If I could command the artillery guys to designate targets, control my units, and regenerate units it would be a lot better and actually a tactical game.
Pro tio: at the start of a match download the bat virus and send one down every row. The computer sometimes is too slow and you can get a hit on the enemy and make them waste a bullet.
A really fun game that I played all the way thorough. But it is way to fast. Even on the slowest speed I was not fast enough to adjust me defenses or fix a breach in a wall. It would be better if there was just a straight pause button so I could configure and check my turrets rather. Or to have a hotkey system that follows the turrets rather than the viruses. Also, allow us to stack virus in a queue like in Starcraft because I would forget that I was in the middle of an attack while dealing with my turrets. Also, every turret needs way more health, since if the resistor in your line goes down the turrets die instantly and you can lose a whole line.
A really great game and I await the sequel.
Note: that the weapons are kinda weird, with the laser easily being the best.
One trick that I did was change the special abilties to be heal, then energy, then heal, then energy so that I could run my finger over the number keys and get a full heal.
Also make it so that I can brake more easily. A couple of times I would accidently jet out and lose all of my energy and turrets. Make it so that I can more easily designate a fighter quad to me because once I died they would just sit around if I went down. Make it easier to carry multiple turrets (or just make them deactivated or something). Because it is tedious to get multiple long range turrets into position.
Also, make the mining things gather resources automatically too.
Again, great game.
A really great game built off the first game. But the Spy really makes this game a hundred times better. Getting in a building and jumping over baddies, grabbing the hostages and then blowing everything up is really tense and fun. Sometimes I had to lay precise explosives so that I would kill only 1 bad guy and not hurt anyone else, or to create a stepping block for me to get on. I beat almost every level with the spy except for the end of the levels when I used a heli to destroy the other helis.
Hell, just make a third game with nothing but the spy who now has timers, C4 (so I can blow up every building at once and plant bombs WHILE rescuing hostages) and a knife for when I am behind an enemy.
really good game. But there was too much crap following me, I would have had more fun if the stuff was put on my back so that I can see my enemies following me.
A fun game. A funner game than one with such a basic design. I like looking for minerals, finding a big patch and then collecting them. Especially fun to see a high price and then rush to a patch of it. For the next game you should make the minerals more distinct visually, and put their new worth inside of their symbol, that way we can tell the price more easily, because it was often hard to look at the values and quickly determine what I should go for.
There also need to be icons for the turrets because I kept bumping in to them. I like the danger from the turrets, maybe next time include roaming bulls that appear on the radar, have more enemies next to bigger deposits. Give us a non-lethal weapon system. Have distinct ground, like ice, grass, dirt, cooled down lava, etc even if it doesn't have a gameplay impact.
Again, great game.
I beat the game and uploaded my army, but how do I fight other player's armies? They appear as level 9 bounties, but I don't want to have to play the whole game again to fight other armies.
"Hey gang, if we need to go kill the chained demon why don't we take those giant hawks from Lord of the rings" "Great idea, lets fly over the ice world, lava world and OH CRAP bullets everywhere"
Great game, I also like the into of Anna who I presume will be player 4 in the next Epic Battle Fantasy
All you have to do to win is hold down on the left mouse button and you are immune to walls. Even for a first game this is not that good, because it is not a game really.
This game is really damn buggy to the point that it is unplayable. I cannot beat the 2nd level because I cannot get the second ghost. The text is the wrong size, the music on/off is backwards and the game freezes.
OK this game has a lot of potential. The gameplay is smooth and the enemies are fun. But it is WAY TO GOD DAMN SLOW. A slight increase in speed would really really make the game a lot better. The slow speed is so bad that I avoided the slow mo upgrade like the plague. And the missiles really really need to be recharge faster. Also, there is too little health. It is so annoying that 3/4 way through a 10 minute mission I get blindsided by 2 kamikazes and lose everything.
A fun game, but it need to be way easier. You could re-release this game with 4 times as much health and more merciful physics system to a way better rating.
Also, get rid of the elevator part in the beginning. It is a fun way to die, but takes forever when you are trying to "win."