great game. 2 complaints, it's slow and when you make the final kills, it shouldn't freeze it for 2 seconds, it should just show the kill (in the cool looking black and red). Otherwise awesome
it sounded fruity, and it is. As well as it gets ridiculously difficult per level. Especially when it only spawns like 1 of those blob thingys every minute.
aw crap...I mistyped that.
now the only complaint I have to this game is that the things that show weapon level/reload block part of the screen. awesome game 5.5/5
195 commands and complete game w00t.
Functions...let's think of them this way. The main program holds only 12 commands. A function allows you to put more than one command in a program.
Basically, if you want to move forward and light up more than 6 times, you put forward and light in function, then put function in main command.
You can even use a function inside another function (don't think about that one too much)
I got the badges...there's only one thing I don't like about this one. In the Prologue, you could die if you messed up. You can't do that on this one. I thought that was the best part of the prologue.
eh, this game's ok. I don't care really that they copied desktop TD cause that means they copied a good game. Has room for improvements and stuff, but overall, 4/5
level 6, you use the portals to get up on that platform, then you put both portals on the red circles on the floor and jump in from the platform.
level 9, you make an infinite loop at the start, then shoot the portal that you have on the ceiling onto the floor, and land on the platform. Then you shoot one of the portals on the floor, jump in, and do what you did for level 6 to get to the end.
commander, this game's awesome. it's even longer than the actual portal game. I spent about a week trying to finish this, but the real portal game I could finish faster.