Great game. I loved it, but this is the list of things i DIDN'T like: Sometimes i accidently move things without meaning to due to the drag system, there is no diagonal movement and as soon as you move "up" you fall "down". Although i understand the logic behind this, these cause some common user errors: wasting turns trying to stack 3 people in a column that is 2 creatures tall, burning move by accidentally moving a creature "up" into empty space causing him to fall right back down, etc.
Just a few suggestions, though.
Why don't i get over 100% efficiency if i get something done in less than the number of teleports it thinks i need? seems like i should get, say, 200% effeminacy if i get it done in 2/4 "moves".
Hehehehehe. I cloned a bunch of the shooting star right on top of itself so it looked like a world-destroying meteor rather than a small, harmless shooting star.
My browser crashed.
Ugh... There is one thing i Do Not Like. The Survival mode. Lost the first time because i didn't realize i couldn't nuke and i was using a slow stratagey. Okay. No problem. Set up defenses first and then did the strategy. Was going great for around 10 minutes. Then THEY nuked.
Not cool.
I want to have the same capabilities of the enemy, minus, of course, buildingless infinate spawn.
if EITHER i could nuke or they couldn't i could have gone on for 20 minutes EASY. Maybe a few hours depending on how quickly it scales up.
(After having great difficulty on Hardened mode): Screw this tactics stuff. *puts all into reinforcement times and reduced cost and move speed* ZERG RUSH!!! Right down the middle!!! What the... it worked????
@WiiPlayer113 in 1 running bull vs standing person, the standing person wins because he is fat on the Decadence and wastefulness that comes with the corrupt capitalist society.
I am VERY happy. I just survived Ragnerok. Given, it was on the easiest setting... and it took a rediculous number of times... and i practically speced the last few days for it... but still!
Even though the concept is basically stolen, there is no flash version and it doesn't really violate any copyrights. We need a way to scroll on the map, and maybe some Fog of War so we don't know exactly what the foes are doing once we gain that scrolling ability. I'll give it a 4/5.
I see your point, but 'drop' mechanism is quite essential part for this game. Thanks for the suggestion though :)